improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions
@@ -3,14 +3,10 @@ SlateportCity_SternsShipyard_1F_MapScripts:: @ 8207F3F
SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40
lockall
checkflag FLAG_SYS_GAME_CLEAR
goto_eq SlateportCity_SternsShipyard_1F_EventScript_207F92
checkflag FLAG_BADGE07_GET
goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FA6
checkflag FLAG_0x095
goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FD9
checkflag FLAG_0x094
goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FBA
goto_if_set FLAG_SYS_GAME_CLEAR, SlateportCity_SternsShipyard_1F_EventScript_207F92
goto_if_set FLAG_BADGE07_GET, SlateportCity_SternsShipyard_1F_EventScript_207FA6
goto_if_set FLAG_0x095, SlateportCity_SternsShipyard_1F_EventScript_207FD9
goto_if_set FLAG_0x094, SlateportCity_SternsShipyard_1F_EventScript_207FBA
msgbox SlateportCity_SternsShipyard_1F_Text_208008, MSGBOX_DEFAULT
applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E
waitmovement 0