improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions
+2 -3
View File
@@ -4,15 +4,14 @@ SootopolisCity_House6_MapScripts:: @ 8226F5B
SootopolisCity_House6_EventScript_226F5C:: @ 8226F5C
lock
faceplayer
checkflag FLAG_0x0F5
goto_eq SootopolisCity_House6_EventScript_226FA3
goto_if_set FLAG_0x0F5, SootopolisCity_House6_EventScript_226FA3
msgbox SootopolisCity_House6_Text_226FC3, MSGBOX_YESNO
compare VAR_RESULT, 0
call_if 1, SootopolisCity_House6_EventScript_226F99
msgbox SootopolisCity_House6_Text_227034, MSGBOX_DEFAULT
givedecoration_std 117
compare VAR_RESULT, 0
goto_eq SootopolisCity_House6_EventScript_226FAD
goto_if_eq SootopolisCity_House6_EventScript_226FAD
setflag FLAG_0x0F5
release
end