Add missing use of ALL_MOVES_MASK

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GriffinR committed 2023-08-16 14:33:15 -04:00
1 parent 10a10e914b
commit aca7998b93
7 files changed
+12 -11

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@@ -1555,7 +1555,7 @@ static void OpponentHandleChooseMove(void)
if (gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER))
{
BattleAI_SetupAIData(0xF);
BattleAI_SetupAIData(ALL_MOVES_MASK);
chosenMoveId = BattleAI_ChooseMoveOrAction();
switch (chosenMoveId)