Get all map constants from include/ rather than constants/
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@@ -33,9 +33,9 @@ BattleFrontier_BattleTowerCorridor2_MapScript2_248D95: @ 8248D95
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.2byte 0
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BattleFrontier_BattleTowerCorridor2_EventScript_248D9F:: @ 8248D9F
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hideobjectat 255, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2
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hideobjectat 1, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2
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hideobjectat 4, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2
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hideobjectat 255, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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special sub_8139980
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end
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@@ -51,8 +51,8 @@ BattleFrontier_BattleTowerCorridor2_EventScript_248DBC:: @ 8248DBC
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opendoor 1, 1
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waitdooranim
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clearflag FLAG_SPECIAL_FLAG_0x4002
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showobjectat 1, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2
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showobjectat 4, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2
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showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
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applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
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waitmovement 0
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@@ -98,17 +98,17 @@ BattleFrontier_BattleTowerCorridor2_EventScript_248E71:: @ 8248E71
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return
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BattleFrontier_BattleTowerCorridor2_EventScript_248E9E:: @ 8248E9E
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warp BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
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waitstate
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return
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BattleFrontier_BattleTowerCorridor2_EventScript_248EA8:: @ 8248EA8
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warp BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2, 255, 4, 5
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
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waitstate
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return
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BattleFrontier_BattleTowerCorridor2_EventScript_248EB2:: @ 8248EB2
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warp BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2, 255, 4, 5
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
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waitstate
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return
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