Get all map constants from include/ rather than constants/
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@@ -3,7 +3,7 @@ SlateportCity_Harbor_MapScripts:: @ 820C97D
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.byte 0
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SlateportCity_Harbor_MapScript1_20C983: @ 820C983
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setescapewarp SLATEPORT_CITY, 255, 28, 13
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setescapewarp MAP_SLATEPORT_CITY, 255, 28, 13
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setvar VAR_TEMP_1, 0
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compare VAR_0x40A0, 1
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call_if 1, SlateportCity_Harbor_EventScript_20C9A9
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@@ -205,7 +205,7 @@ SlateportCity_Harbor_EventScript_20CB92:: @ 820CB92
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goto_eq SlateportCity_Harbor_EventScript_20CBDD
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setvar VAR_PORTHOLE, 1
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call SlateportCity_Harbor_EventScript_20CBE9
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warp SS_TIDAL_CORRIDOR, 255, 1, 10
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warp MAP_SS_TIDAL_CORRIDOR, 255, 1, 10
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waitstate
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release
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end
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@@ -215,7 +215,7 @@ SlateportCity_Harbor_EventScript_20CBBA:: @ 820CBBA
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compare VAR_RESULT, 0
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goto_eq SlateportCity_Harbor_EventScript_20CBDD
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call SlateportCity_Harbor_EventScript_20CBE9
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warp BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67
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warp MAP_BATTLE_FRONTIER_OUTSIDE_WEST, 255, 19, 67
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waitstate
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release
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end
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@@ -232,13 +232,13 @@ SlateportCity_Harbor_EventScript_20CBE9:: @ 820CBE9
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applymovement VAR_LAST_TALKED, SlateportCity_Harbor_Movement_2725A6
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waitmovement 0
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delay 30
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hideobjectat VAR_LAST_TALKED, SLATEPORT_CITY_HARBOR
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hideobjectat VAR_LAST_TALKED, MAP_SLATEPORT_CITY_HARBOR
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compare VAR_FACING, 2
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call_if 1, SlateportCity_Harbor_EventScript_20CC42
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compare VAR_FACING, 4
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call_if 1, SlateportCity_Harbor_EventScript_20CC37
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delay 30
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hideobjectat 255, PETALBURG_CITY
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hideobjectat 255, MAP_PETALBURG_CITY
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setvar VAR_0x8004, 5
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call SlateportCity_Harbor_EventScript_2721E2
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return
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