option menu fix conflicts
This commit is contained in:
@@ -1324,6 +1324,8 @@ const u8 gText_BattleRecordedOnPass[] = _("{B_PLAYER_NAME}’s battle result was
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const u8 gText_LinkTrainerWantsToBattlePause[] = _("{B_20}\nwants to battle!{PAUSE 49}");
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const u8 gText_TwoLinkTrainersWantToBattlePause[] = _("{B_20} and {B_21}\nwant to battle!{PAUSE 49}");
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// This is four lists of moves which use a different attack string in Japanese
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// to the default. See the documentation for sub_814F950 for more detail.
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static const u16 sUnknownMoveTable[] =
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{
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MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_GROWTH,
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@@ -1338,16 +1340,16 @@ static const u16 sUnknownMoveTable[] =
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MOVE_TRICK, MOVE_ASSIST, MOVE_INGRAIN, MOVE_KNOCK_OFF,
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MOVE_CAMOUFLAGE, MOVE_ASTONISH, MOVE_ODOR_SLEUTH,
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MOVE_GRASS_WHISTLE, MOVE_SHEER_COLD, MOVE_MUDDY_WATER,
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MOVE_IRON_DEFENSE, MOVE_BOUNCE, MOVE_NONE,
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MOVE_IRON_DEFENSE, MOVE_BOUNCE, 0,
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MOVE_TELEPORT, MOVE_RECOVER, MOVE_BIDE, MOVE_AMNESIA,
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MOVE_FLAIL, MOVE_TAUNT, MOVE_BULK_UP, MOVE_NONE,
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MOVE_FLAIL, MOVE_TAUNT, MOVE_BULK_UP, 0,
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MOVE_MEDITATE, MOVE_AGILITY, MOVE_MIMIC, MOVE_DOUBLE_TEAM,
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MOVE_BARRAGE, MOVE_TRANSFORM, MOVE_STRUGGLE, MOVE_SCARY_FACE,
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MOVE_CHARGE, MOVE_WISH, MOVE_BRICK_BREAK, MOVE_YAWN,
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MOVE_FEATHER_DANCE, MOVE_TEETER_DANCE, MOVE_MUD_SPORT,
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MOVE_FAKE_TEARS, MOVE_WATER_SPORT, MOVE_CALM_MIND, MOVE_NONE,
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MOVE_FAKE_TEARS, MOVE_WATER_SPORT, MOVE_CALM_MIND, 0,
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MOVE_POUND, MOVE_SCRATCH, MOVE_VICE_GRIP,
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MOVE_WING_ATTACK, MOVE_FLY, MOVE_BIND, MOVE_SLAM,
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@@ -1361,7 +1363,7 @@ static const u16 sUnknownMoveTable[] =
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MOVE_FORESIGHT, MOVE_CHARM, MOVE_ATTRACT, MOVE_ROCK_SMASH,
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MOVE_UPROAR, MOVE_SPIT_UP, MOVE_SWALLOW, MOVE_TORMENT,
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MOVE_FLATTER, MOVE_ROLE_PLAY, MOVE_ENDEAVOR, MOVE_TICKLE,
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MOVE_COVET, MOVE_NONE
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MOVE_COVET, 0
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};
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static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, EOS, 0, 0};
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@@ -2330,6 +2332,10 @@ static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst)
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}
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}
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// Loads one of two text strings into the provided buffer. This is functionally
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// unused, since the value loaded into the buffer is not read; it loaded one of
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// two particles (either "は" or "の") which works in tandem with sub_814F950
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// below to effect changes in the meaning of the line.
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static void sub_814F8F8(u8* textBuff)
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{
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s32 counter = 0;
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@@ -2337,7 +2343,7 @@ static void sub_814F8F8(u8* textBuff)
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while (counter != 4)
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{
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if (sUnknownMoveTable[i] == MOVE_NONE)
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if (sUnknownMoveTable[i] == 0)
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counter++;
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if (sUnknownMoveTable[i++] == gStringInfo->currentMove)
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break;
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@@ -2352,6 +2358,24 @@ static void sub_814F8F8(u8* textBuff)
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}
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}
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// Appends "!" to the text buffer `dst`. In the original Japanese this looked
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// into the table of moves at sUnknownMoveTable and varied the line accordingly.
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//
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// gText_ExclamationMark was a plain "!", used for any attack not on the list.
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// It resulted in the translation "<NAME>'s <ATTACK>!".
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//
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// gText_ExclamationMark2 was "を つかった!". This resulted in the translation
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// "<NAME> used <ATTACK>!", which was used for all attacks in English.
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//
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// gText_ExclamationMark3 was "した!". This was used for those moves whose
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// names were verbs, such as Recover, and resulted in translations like "<NAME>
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// recovered itself!".
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//
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// gText_ExclamationMark4 was "を した!" This resulted in a translation of
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// "<NAME> did an <ATTACK>!".
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//
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// gText_ExclamationMark5 was " こうげき!" This resulted in a translation of
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// "<NAME>'s <ATTACK> attack!".
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static void sub_814F950(u8* dst)
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{
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s32 counter = 0;
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4346
src/battle_transition.c
Normal file
4346
src/battle_transition.c
Normal file
File diff suppressed because it is too large
Load Diff
4
src/bg.c
4
src/bg.c
@@ -1007,7 +1007,7 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, void *src, u8 destX, u8 dest
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}
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// Skipping for now, it probably uses structs passed by value
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/*
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void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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{
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u16 attribute;
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u16 mode;
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@@ -1049,7 +1049,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid
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}
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}*/
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__attribute__((naked))
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void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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{
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asm("push {r4-r7,lr}\n\
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mov r7, r10\n\
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@@ -1,5 +1,6 @@
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#include "global.h"
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#include "item.h"
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#include "berry.h"
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#include "constants/items.h"
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#include "string_util.h"
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#include "text.h"
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@@ -11,7 +12,6 @@ extern bool8 InBattlePyramid(void);
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extern const u8 gText_PokeBalls[];
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extern const u8 gText_Berries[];
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extern const u8 gText_Berry[];
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extern const u8 gUnknown_085897E4[][28]; // not sure what this one is
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bool8 CheckPyramidBagHasItem(u16 itemId, u16 count);
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bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count);
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@@ -96,8 +96,8 @@ void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity)
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}
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else
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{
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if (itemId >= 0x85 && itemId <= 0xAF)
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GetBerryCountString(string, gUnknown_085897E4[itemId], quantity);
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if (itemId >= ITEM_CHERI_BERRY && itemId <= ITEM_ENIGMA_BERRY)
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GetBerryCountString(string, gBerries[itemId - ITEM_CHERI_BERRY].name, quantity);
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else
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StringCopy(string, ItemId_GetItem(itemId)->name);
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}
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24
src/mail.c
24
src/mail.c
@@ -240,30 +240,6 @@ static const struct MailLayout sUnknown_0859F458[] = {
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{ 0x05, 0x09, 0x60, 0x05, 0x1e, Unknown_0859F444 }
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};
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// What the heck are these meant to be? Call them u16 for now.
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static const u16 Unknown_0859F4E8[] = {
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0x00, 0x4000, 0x00, 0x00
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};
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static const u16 Unknown_0859F4F0[] = {
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0x00, 0x00, -1, 0x00
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};
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static const u16 Unknown_0859F4F8[] = {
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0x04, 0x00, -1, 0x00
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};
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static const u16 Unknown_0859F500[] = {
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0x00, 0x40, -1, 0x00
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};
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static const u16 *const sUnknown_0859F508[] = {
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Unknown_0859F4F0,
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Unknown_0859F4F8,
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Unknown_0859F500
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};
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// .text
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void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag)
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@@ -21,9 +21,9 @@ extern const u8 gBirchHelpGfx[];
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extern const u8 gBirchBagTilemap[];
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extern const u8 gBirchGrassTilemap[];
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extern const u16 gBirchBagGrassPal[];
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extern const u16 gUnknown_0850FEFC[];
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extern const u16 gTextWindowFrame1_Pal[];
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extern const u16 gUnknown_0860F074[];
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extern const u32 gUnknown_0850E87C[];
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extern const u32 gTextWindowFrame1_Gfx[];
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extern struct SaveSection gSaveDataBuffer;
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extern u8 gText_SaveFailedCheckingBackup[];
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@@ -226,7 +226,7 @@ static void CB2_SaveFailedScreen(void)
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InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
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SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
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CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
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LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214);
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LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214);
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InitWindows(gUnknown_085EFD94);
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// AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug?
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gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C);
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@@ -239,7 +239,7 @@ static void CB2_SaveFailedScreen(void)
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ResetPaletteFade();
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LoadPalette(gBirchBagGrassPal, 0, 0x40);
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LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
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LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
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LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20);
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LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
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SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
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SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
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@@ -74,7 +74,7 @@ static void Task_MoveStarterChooseCursor(u8 taskId);
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static void sub_8134668(u8 taskId);
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static void CreateStarterPokemonLabel(u8 selection);
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static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y);
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static void StarterPokemonSpriteCallback(struct Sprite *sprite);
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void StarterPokemonSpriteCallback(struct Sprite *sprite);
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static IWRAM_DATA u16 sStarterChooseWindowId;
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@@ -361,7 +361,7 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y)
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return spriteId;
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}
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static void sub_81346DC(struct Sprite *sprite)
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void sub_81346DC(struct Sprite *sprite)
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{
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sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][0];
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sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][1];
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@@ -369,7 +369,7 @@ static void sub_81346DC(struct Sprite *sprite)
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sprite->data[1] = (u8)(sprite->data[1]) + 4;
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}
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static void sub_813473C(struct Sprite *sprite)
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void sub_813473C(struct Sprite *sprite)
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{
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if (gTasks[sprite->data[0]].tStarterSelection == sprite->data[1])
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StartSpriteAnimIfDifferent(sprite, 1);
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@@ -377,7 +377,7 @@ static void sub_813473C(struct Sprite *sprite)
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StartSpriteAnimIfDifferent(sprite, 0);
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}
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static void StarterPokemonSpriteCallback(struct Sprite *sprite)
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void StarterPokemonSpriteCallback(struct Sprite *sprite)
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{
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//Move sprite to upper center of screen
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if (sprite->pos1.x > STARTER_PKMN_POS_X)
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@@ -8,7 +8,7 @@ extern u8 LoadBgTiles(u8 bg, const void *src, u16 size, u16 destOffset);
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extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
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extern const struct TilesPal gUnknown_0851021C[20];
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extern const u32 gUnknown_08DDD748[];
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extern const u32 gMessageBox_Gfx[];
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extern const u16 gUnknown_0851017C[];
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extern const u16 gUnknown_08DDD728[];
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@@ -22,7 +22,7 @@ const struct TilesPal* GetWindowFrameTilesPal(u8 id)
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void copy_textbox_border_tile_patterns_to_vram(u8 windowId, u16 destOffset, u8 palOffset)
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{
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LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_08DDD748, 0x1C0, destOffset);
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LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gMessageBox_Gfx, 0x1C0, destOffset);
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LoadPalette(GetOverworldTextboxPalettePtr(), palOffset, 0x20);
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}
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@@ -5,6 +5,7 @@
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#include "blend_palette.h"
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#include "battle_transition.h"
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#include "task.h"
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#include "battle_transition.h"
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// Static type declarations
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@@ -1392,7 +1393,7 @@ static void sub_80A1818(u16 a1)
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{
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CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32);
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BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
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if ((u8)FindTaskIdByFunc(sub_8149DFC) != 0xFF )
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if ((u8)FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) != 0xFF )
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{
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sSecondaryTilesetCB = sub_80A1670;
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sSecondaryTilesetCBBufferSize = 0x20;
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@@ -1402,7 +1403,7 @@ static void sub_80A1818(u16 a1)
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static void sub_80A1884(u16 a1)
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{
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CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32);
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if ((u8)FindTaskIdByFunc(sub_8149DFC) == 0xFF )
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if ((u8)FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == 0xFF )
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{
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BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
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if (!--sSecondaryTilesetCBBufferSize)
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633
src/unk_transition.c
Normal file
633
src/unk_transition.c
Normal file
@@ -0,0 +1,633 @@
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#include "global.h"
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#include "sprite.h"
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#include "decompress.h"
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#include "unk_transition.h"
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#include "battle_transition.h"
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#include "task.h"
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#include "palette.h"
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#include "trig.h"
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#include "bg.h"
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#include "gpu_regs.h"
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typedef bool8 (*TransitionStateFunc)(struct Task *task);
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// this file's functions
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static void sub_81DA848(struct Sprite *sprite);
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static void sub_81DA9BC(struct Sprite *sprite);
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static bool8 sub_81DAACC(struct Task *task);
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static bool8 sub_81DAC14(struct Task *task);
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static bool8 sub_81DABBC(struct Task *task);
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static bool8 sub_81DAB4C(struct Task *task);
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static bool8 sub_81DAC80(struct Task *task);
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static bool8 sub_81DACEC(struct Task *task);
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static bool8 sub_81DAD58(struct Task *task);
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static bool8 sub_81DADC4(struct Task *task);
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static bool8 sub_81DAE44(struct Task *task);
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static bool8 sub_81DAEB0(struct Task *task);
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static bool8 sub_81DAF34(struct Task *task);
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static bool8 sub_81DAFA0(struct Task *task);
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static bool8 sub_81DB02C(struct Task *task);
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static bool8 sub_81DB098(struct Task *task);
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static bool8 sub_81DB124(struct Task *task);
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static bool8 sub_81DB190(struct Task *task);
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static bool8 sub_81DB224(struct Task *task);
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static bool8 sub_81DB290(struct Task *task);
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static bool8 sub_81DB328(struct Task *task);
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// const rom data
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// TODO: move those from .s file to .c
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extern const u8 gUnknown_0862AD54[];
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extern const u8 gUnknown_0862AF30[];
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extern const u8 gUnknown_0862B0DC[];
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extern const u16 gUnknown_0862B53C[];
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static const struct OamData sOamData_862B71C =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 3,
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct CompressedSpriteSheet sUnknown_0862B724 =
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{
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gUnknown_0862B0DC, 0x1800, 11920
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};
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static const struct SpritePalette sUnknown_0862B72C =
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{
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gUnknown_0862B53C, 11920
|
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};
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static const union AnimCmd sSpriteAnim_862B734[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862B73C[] =
|
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{
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ANIMCMD_FRAME(64, 1),
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ANIMCMD_END
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||||
};
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||||
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static const union AnimCmd sSpriteAnim_862B744[] =
|
||||
{
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||||
ANIMCMD_FRAME(128, 1),
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ANIMCMD_END
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};
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||||
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||||
static const union AnimCmd *const sSpriteAnimTable_862B74C[] =
|
||||
{
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||||
sSpriteAnim_862B734,
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||||
sSpriteAnim_862B73C,
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sSpriteAnim_862B744
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||||
};
|
||||
|
||||
static const struct SpriteTemplate sUnknown_0862B758 =
|
||||
{
|
||||
.tileTag = 11920,
|
||||
.paletteTag = 11920,
|
||||
.oam = &sOamData_862B71C,
|
||||
.anims = sSpriteAnimTable_862B74C,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy,
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_34_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DAC14,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DAC80
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_35_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DACEC,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DAD58
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_36_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DADC4,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DAE44
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_37_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DAEB0,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DAF34
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_38_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DAFA0,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DB02C
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_39_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DB098,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DB124
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_40_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DB190,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DB224
|
||||
};
|
||||
|
||||
static const TransitionStateFunc sPhase2_41_Funcs[] =
|
||||
{
|
||||
sub_81DAACC,
|
||||
sub_81DB290,
|
||||
sub_81DABBC,
|
||||
sub_81DAB4C,
|
||||
sub_81DB328
|
||||
};
|
||||
|
||||
// code
|
||||
static void sub_81DA700(void)
|
||||
{
|
||||
u16 *dst1, *dst2;
|
||||
|
||||
sub_8149F58(&dst1, &dst2);
|
||||
LZ77UnCompVram(gUnknown_0862AD54, dst2);
|
||||
LZ77UnCompVram(gUnknown_0862AF30, dst1);
|
||||
LoadPalette(gUnknown_0862B53C, 0xF0, 0x20);
|
||||
LoadCompressedObjectPic(&sUnknown_0862B724);
|
||||
LoadSpritePalette(&sUnknown_0862B72C);
|
||||
}
|
||||
|
||||
static u8 sub_81DA74C(s16 x, s16 y, u8 arg2, u8 arg3, s8 arg4, s8 arg5, u8 spriteAnimNum)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&sUnknown_0862B758, x, y, 0);
|
||||
|
||||
switch (spriteAnimNum)
|
||||
{
|
||||
case 0:
|
||||
gSprites[spriteId].data[0] = 120;
|
||||
gSprites[spriteId].data[1] = 45;
|
||||
break;
|
||||
case 1:
|
||||
gSprites[spriteId].data[0] = 89;
|
||||
gSprites[spriteId].data[1] = 97;
|
||||
break;
|
||||
case 2:
|
||||
gSprites[spriteId].data[0] = 151;
|
||||
gSprites[spriteId].data[1] = 97;
|
||||
break;
|
||||
}
|
||||
|
||||
gSprites[spriteId].data[2] = arg4;
|
||||
gSprites[spriteId].data[3] = arg5;
|
||||
gSprites[spriteId].data[6] = arg2;
|
||||
gSprites[spriteId].data[7] = arg3;
|
||||
gSprites[spriteId].data[4] = 0;
|
||||
gSprites[spriteId].data[5] = 0;
|
||||
|
||||
StartSpriteAnim(&gSprites[spriteId], spriteAnimNum);
|
||||
gSprites[spriteId].callback = sub_81DA848;
|
||||
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
static void sub_81DA848(struct Sprite *sprite)
|
||||
{
|
||||
s16 *data = sprite->data;
|
||||
|
||||
if (sprite->pos1.x == data[0] && sprite->pos1.y == data[1])
|
||||
{
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (data[4] == data[6])
|
||||
{
|
||||
sprite->pos1.x += data[2];
|
||||
data[4] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
data[4]++;
|
||||
}
|
||||
|
||||
if (data[5] == data[7])
|
||||
{
|
||||
sprite->pos1.y += data[3];
|
||||
data[5] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
data[5]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static u8 sub_81DA8BC(s16 x, s16 y, s16 arg2, s16 arg3, s16 arg4, s16 arg5, s16 arg6, u8 spriteAnimNum)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&sUnknown_0862B758, x, y, 0);
|
||||
|
||||
switch (spriteAnimNum)
|
||||
{
|
||||
case 0:
|
||||
gSprites[spriteId].data[0] = 120;
|
||||
gSprites[spriteId].data[1] = 45;
|
||||
break;
|
||||
case 1:
|
||||
gSprites[spriteId].data[0] = 89;
|
||||
gSprites[spriteId].data[1] = 97;
|
||||
break;
|
||||
case 2:
|
||||
gSprites[spriteId].data[0] = 151;
|
||||
gSprites[spriteId].data[1] = 97;
|
||||
break;
|
||||
}
|
||||
|
||||
gSprites[spriteId].data[2] = arg2;
|
||||
gSprites[spriteId].data[3] = arg3;
|
||||
gSprites[spriteId].data[4] = arg4;
|
||||
gSprites[spriteId].data[5] = arg5;
|
||||
gSprites[spriteId].data[6] = arg6;
|
||||
|
||||
StartSpriteAnim(&gSprites[spriteId], spriteAnimNum);
|
||||
gSprites[spriteId].callback = sub_81DA9BC;
|
||||
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
static void sub_81DA9BC(struct Sprite *sprite)
|
||||
{
|
||||
sprite->pos2.x = (Sin2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096
|
||||
sprite->pos2.y = (Cos2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096
|
||||
|
||||
sprite->data[2] = (sprite->data[2] + sprite->data[3]) % 360;
|
||||
|
||||
if (sprite->data[4] != sprite->data[5])
|
||||
sprite->data[4] += sprite->data[6];
|
||||
else
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
|
||||
#define tState data[0]
|
||||
|
||||
static void sub_81DAA20(struct Task *task)
|
||||
{
|
||||
FreeSpriteTilesByTag(11920);
|
||||
FreeSpritePaletteByTag(11920);
|
||||
|
||||
DestroySprite(&gSprites[task->data[4]]);
|
||||
DestroySprite(&gSprites[task->data[5]]);
|
||||
DestroySprite(&gSprites[task->data[6]]);
|
||||
}
|
||||
|
||||
static bool8 sub_81DAA74(struct Task *task)
|
||||
{
|
||||
if (gSprites[task->data[4]].callback == SpriteCallbackDummy
|
||||
&& gSprites[task->data[5]].callback == SpriteCallbackDummy
|
||||
&& gSprites[task->data[6]].callback == SpriteCallbackDummy)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DAACC(struct Task *task)
|
||||
{
|
||||
if (task->data[1] == 0)
|
||||
{
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON);
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON);
|
||||
|
||||
task->data[1]++;
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_81DA700();
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0x3F41);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
ChangeBgY(0, 0x500, 2);
|
||||
|
||||
task->data[1] = 0;
|
||||
task->tState++;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
static bool8 sub_81DAB4C(struct Task *task)
|
||||
{
|
||||
if (task->data[2] == 0)
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON);
|
||||
|
||||
if (task->data[2] == 16)
|
||||
{
|
||||
if (task->data[3] == 31)
|
||||
{
|
||||
BeginNormalPaletteFade(-1, -1, 0, 0x10, 0);
|
||||
task->tState++;
|
||||
}
|
||||
else
|
||||
{
|
||||
task->data[3]++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
u16 var;
|
||||
|
||||
task->data[2]++;
|
||||
var = task->data[2];
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, (var) | ((16 - var) << 8));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DABBC(struct Task *task)
|
||||
{
|
||||
if (sub_81DAA74(task) == TRUE)
|
||||
task->tState++;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_34(u8 taskId)
|
||||
{
|
||||
while (sPhase2_34_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DAC14(struct Task *task)
|
||||
{
|
||||
task->data[4] = sub_81DA74C(120, -51, 0, 0, 0, 2, 0);
|
||||
task->data[5] = sub_81DA74C(-7, 193, 0, 0, 2, -2, 1);
|
||||
task->data[6] = sub_81DA74C(247, 193, 0, 0, -2, -2, 2);
|
||||
|
||||
task->tState++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DAC80(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_34));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_35(u8 taskId)
|
||||
{
|
||||
while (sPhase2_35_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DACEC(struct Task *task)
|
||||
{
|
||||
task->data[4] = sub_81DA74C(120, 197, 0, 0, 0, -4, 0);
|
||||
task->data[5] = sub_81DA74C(241, 59, 0, 1, -4, 2, 1);
|
||||
task->data[6] = sub_81DA74C(-1, 59, 0, 1, 4, 2, 2);
|
||||
|
||||
task->tState++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DAD58(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_35));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_36(u8 taskId)
|
||||
{
|
||||
while (sPhase2_36_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DADC4(struct Task *task)
|
||||
{
|
||||
task->data[4] = sub_81DA8BC(120, 45, 12, 4, 128, 0, -4, 0);
|
||||
task->data[5] = sub_81DA8BC(89, 97, 252, 4, 128, 0, -4, 1);
|
||||
task->data[6] = sub_81DA8BC(151, 97, 132, 4, 128, 0, -4, 2);
|
||||
|
||||
task->tState++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DAE44(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_36));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_37(u8 taskId)
|
||||
{
|
||||
while (sPhase2_37_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DAEB0(struct Task *task)
|
||||
{
|
||||
task->data[4] = sub_81DA8BC(120, 80, 284, 8, 131, 35, -3, 0);
|
||||
task->data[5] = sub_81DA8BC(120, 80, 44, 8, 131, 35, -3, 1);
|
||||
task->data[6] = sub_81DA8BC(121, 80, 164, 8, 131, 35, -3, 2);
|
||||
|
||||
task->tState++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DAF34(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_37));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_38(u8 taskId)
|
||||
{
|
||||
while (sPhase2_38_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DAFA0(struct Task *task)
|
||||
{
|
||||
if (task->data[1] == 0)
|
||||
{
|
||||
task->data[4] = sub_81DA74C(120, -51, 0, 0, 0, 4, 0);
|
||||
}
|
||||
else if (task->data[1] == 16)
|
||||
{
|
||||
task->data[5] = sub_81DA74C(-7, 193, 0, 0, 4, -4, 1);
|
||||
}
|
||||
else if (task->data[1] == 32)
|
||||
{
|
||||
task->data[6] = sub_81DA74C(247, 193, 0, 0, -4, -4, 2);
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
task->data[1]++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DB02C(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_38));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_39(u8 taskId)
|
||||
{
|
||||
while (sPhase2_39_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DB098(struct Task *task)
|
||||
{
|
||||
if (task->data[1] == 0)
|
||||
{
|
||||
task->data[4] = sub_81DA74C(120, 197, 0, 0, 0, -8, 0);
|
||||
}
|
||||
else if (task->data[1] == 16)
|
||||
{
|
||||
task->data[5] = sub_81DA74C(241, 78, 0, 0, -8, 1, 1);
|
||||
}
|
||||
else if (task->data[1] == 32)
|
||||
{
|
||||
task->data[6] = sub_81DA74C(-1, 78, 0, 0, 8, 1, 2);
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
task->data[1]++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DB124(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_39));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_40(u8 taskId)
|
||||
{
|
||||
while (sPhase2_40_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DB190(struct Task *task)
|
||||
{
|
||||
if (task->data[1] == 0)
|
||||
{
|
||||
task->data[4] = sub_81DA8BC(120, 45, 12, 4, 128, 0, -4, 0);
|
||||
}
|
||||
else if (task->data[1] == 16)
|
||||
{
|
||||
task->data[5] = sub_81DA8BC(89, 97, 252, 4, 128, 0, -4, 1);
|
||||
}
|
||||
else if (task->data[1] == 32)
|
||||
{
|
||||
task->data[6] = sub_81DA8BC(151, 97, 132, 4, 128, 0, -4, 2);
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
task->data[1]++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DB224(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_40));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Phase2Task_41(u8 taskId)
|
||||
{
|
||||
while (sPhase2_41_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
|
||||
}
|
||||
|
||||
static bool8 sub_81DB290(struct Task *task)
|
||||
{
|
||||
if (task->data[1] == 0)
|
||||
{
|
||||
task->data[4] = sub_81DA8BC(120, 80, 284, 8, 131, 35, -3, 0);
|
||||
}
|
||||
else if (task->data[1] == 16)
|
||||
{
|
||||
task->data[5] = sub_81DA8BC(120, 80, 44, 8, 131, 35, -3, 1);
|
||||
}
|
||||
else if (task->data[1] == 32)
|
||||
{
|
||||
task->data[6] = sub_81DA8BC(121, 80, 164, 8, 131, 35, -3, 2);
|
||||
task->tState++;
|
||||
}
|
||||
|
||||
task->data[1]++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_81DB328(struct Task *task)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_81DAA20(task);
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_41));
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
Reference in New Issue
Block a user