start decompiling pokemon animation
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@@ -240,6 +240,7 @@ SECTIONS {
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src/bard_music.o(.text);
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src/fldeff_teleport.o(.text);
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asm/battle_link_817C95C.o(.text);
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src/pokemon_animation.o(.text);
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asm/pokemon_animation.o(.text);
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src/recorded_battle.o(.text);
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src/battle_controller_recorded_opponent.o(.text);
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@@ -514,6 +515,7 @@ SECTIONS {
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src/evolution_graphics.o(.rodata);
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src/bard_music.o(.rodata);
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data/battle_link_817C95C.o(.rodata);
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src/pokemon_animation.o(.rodata);
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data/pokemon_animation.o(.rodata);
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src/battle_controller_recorded_opponent.o(.rodata);
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src/battle_controller_recorded_player.o(.rodata);
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