Add missing BATTLER_COORD usage

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GriffinR committed 2021-11-08 11:54:29 -05:00
1 parent d20341646a
commit ae2602b5a5
13 files changed
+231 -232

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+2 -2
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@@ -193,8 +193,8 @@ static void AnimSludgeProjectile(struct Sprite *sprite)
InitSpritePosToAnimAttacker(sprite, 1);
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
sprite->data[5] = -30;
InitAnimArcTranslation(sprite);