Add missing BATTLER_COORD usage

This commit is contained in:
GriffinR
2021-11-08 11:46:38 -05:00
parent d20341646a
commit ae2602b5a5
13 changed files with 231 additions and 232 deletions
+2 -2
View File
@@ -650,8 +650,8 @@ static void AnimQuestionMark(struct Sprite *sprite)
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
x = -x;
sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + x;
sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + y;
sprite->x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + x;
sprite->y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + y;
if (sprite->y < 16)
sprite->y = 16;