move some pokemon data to c

This commit is contained in:
DizzyEggg
2018-02-05 17:39:26 +01:00
parent eb6aed50e5
commit ae8e89a10d
65 changed files with 32297 additions and 20897 deletions

View File

@@ -379,12 +379,12 @@ bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId)
newDistanceX = distanceX - x;
distanceY = (u16)events->bgEvents[i].y + 7;
newDistanceY = distanceY - y;
if ((u16)(newDistanceX + 7) < 15 && (newDistanceY >= -5) && (newDistanceY < 6))
sub_80FD8E0(taskId, newDistanceX, newDistanceY);
}
}
sub_80FD7C8(taskId);
if (gTasks[taskId].data[2] == TRUE)
return TRUE;
@@ -929,7 +929,7 @@ void ItemUseOutOfBattle_RareCandy(u8 taskId)
void ItemUseOutOfBattle_TMHM(u8 taskId)
{
if (gSpecialVar_ItemId >= ITEM_HM01)
if (gSpecialVar_ItemId >= ITEM_HM01_CUT)
DisplayItemMessage(taskId, 1, gText_BootedUpHM, sub_80FDF90); // HM
else
DisplayItemMessage(taskId, 1, gText_BootedUpTM, sub_80FDF90); // TM
@@ -992,7 +992,7 @@ void ItemUseOutOfBattle_Repel(u8 taskId)
void sub_80FE124(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (++data[8] > 7)
{
data[8] = 0;