Clean up party_menu doc

This commit is contained in:
GriffinR
2019-10-31 14:11:55 -04:00
parent e01ec84837
commit aec7eb6089
11 changed files with 184 additions and 229 deletions

View File

@@ -95,7 +95,7 @@ void sub_8032768(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
for (i = 0; i < gBattlersCount; i++)
sub_81B8D64(i, 0);
BufferBattlePartyCurrentOrderBySide(i, 0);
}
for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++)
@@ -144,10 +144,10 @@ static void InitSinglePlayerBtlControllers(void)
gBattlersCount = MAX_BATTLERS_COUNT;
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
sub_81B8D64(2, 1);
sub_81B8D64(3, 1);
BufferBattlePartyCurrentOrderBySide(0, 0);
BufferBattlePartyCurrentOrderBySide(1, 0);
BufferBattlePartyCurrentOrderBySide(2, 1);
BufferBattlePartyCurrentOrderBySide(3, 1);
gBattlerPartyIndexes[0] = 0;
gBattlerPartyIndexes[1] = 0;
@@ -247,10 +247,10 @@ static void InitSinglePlayerBtlControllers(void)
gBattlersCount = MAX_BATTLERS_COUNT;
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
sub_81B8D64(2, 1);
sub_81B8D64(3, 1);
BufferBattlePartyCurrentOrderBySide(0, 0);
BufferBattlePartyCurrentOrderBySide(1, 0);
BufferBattlePartyCurrentOrderBySide(2, 1);
BufferBattlePartyCurrentOrderBySide(3, 1);
gBattlerPartyIndexes[0] = 0;
gBattlerPartyIndexes[1] = 0;
@@ -267,11 +267,11 @@ static void InitSinglePlayerBtlControllers(void)
{
case 0:
case 3:
sub_81B8D64(gLinkPlayers[i].id, 0);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 0);
break;
case 1:
case 2:
sub_81B8D64(gLinkPlayers[i].id, 1);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 1);
break;
}
@@ -487,10 +487,10 @@ static void InitLinkBtlControllers(void)
gBattlersCount = MAX_BATTLERS_COUNT;
}
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
sub_81B8D64(2, 1);
sub_81B8D64(3, 1);
BufferBattlePartyCurrentOrderBySide(0, 0);
BufferBattlePartyCurrentOrderBySide(1, 0);
BufferBattlePartyCurrentOrderBySide(2, 1);
BufferBattlePartyCurrentOrderBySide(3, 1);
gBattlerPartyIndexes[0] = 0;
gBattlerPartyIndexes[1] = 0;
gBattlerPartyIndexes[2] = 3;
@@ -509,11 +509,11 @@ static void InitLinkBtlControllers(void)
{
case 0:
case 3:
sub_81B8D64(gLinkPlayers[i].id, 0);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 0);
break;
case 1:
case 2:
sub_81B8D64(gLinkPlayers[i].id, 1);
BufferBattlePartyCurrentOrderBySide(gLinkPlayers[i].id, 1);
break;
}