Start decompiling union_room_chat.c
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@@ -962,7 +962,8 @@ struct SaveBlock1
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/*0x3B24*/ u8 seen2[DEX_FLAGS_NO];
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/*0x3B58*/ LilycoveLady lilycoveLady;
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/*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20];
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/*0x3C88*/ u8 unk3C88[11][20];
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/*0x3C88*/ u8 unk3C88[10][21];
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/*0x3D5A*/ u8 filler3D5A[0xA];
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/*0x3D64*/ struct SaveTrainerHill trainerHill;
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/*0x3D70*/ struct WaldaPhrase waldaPhrase;
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// sizeof: 0x3D88
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@@ -236,7 +236,6 @@ u32 LinkMain1(u8 *shouldAdvanceLinkState, u16 *sendCmd, u16 (*recvCmds)[CMD_LENG
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void LinkVSync(void);
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void Timer3Intr(void);
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void SerialCB(void);
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u8 GetLinkPlayerCount(void);
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bool32 InUnionRoom(void);
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void sub_800E0E8(void);
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bool8 IsLinkTaskFinished(void);
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@@ -284,5 +284,8 @@ bool8 sub_800DE7C(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx);
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s32 sub_800E87C(u8 idx);
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void sub_8011BA4(void);
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void sub_8010198(void);
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bool32 sub_8011A9C(void);
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void sub_80104B0(void);
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void sub_8011A50(void);
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#endif //GUARD_LINK_RFU_H
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6
include/union_room_chat.h
Executable file
6
include/union_room_chat.h
Executable file
@@ -0,0 +1,6 @@
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#ifndef GUARD_UNION_ROOM_CHAT_H
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#define GUARD_UNION_ROOM_CHAT_H
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void sub_801DD98(void);
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#endif // GUARD_UNION_ROOM_CHAT_H
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