Solved a bunch of -Wall errors on modern
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@@ -270,8 +270,7 @@ static const struct SpriteTemplate sFlashingCircleImpactSpriteTemplate =
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.callback = AnimFlashingCircleImpact,
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};
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// Unused
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static u8 Task_FlashingCircleImpacts(u8 battlerId, bool8 red)
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static u8 UNUSED Task_FlashingCircleImpacts(u8 battlerId, bool8 red)
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{
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u8 battlerSpriteId = gBattlerSpriteIds[battlerId];
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u8 taskId = CreateTask(Task_UpdateFlashingCircleImpacts, 10);
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