Solved a bunch of -Wall errors on modern

This commit is contained in:
Eduardo Quezada
2023-09-20 19:01:08 -03:00
parent 003d7d7e2e
commit af210da972
122 changed files with 862 additions and 992 deletions
+9 -8
View File
@@ -1129,8 +1129,7 @@ u16 GetRandomScaledFrontierTrainerId(u8 challengeNum, u8 battleNum)
return trainerId;
}
// Unused
static void GetRandomScaledFrontierTrainerIdRange(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *rangePtr)
static void UNUSED GetRandomScaledFrontierTrainerIdRange(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *rangePtr)
{
u16 trainerId, range;
@@ -1756,7 +1755,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
}
// Probably an early draft before the 'CreateApprenticeMon' was written.
static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
static void UNUSED Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
{
s32 i, j;
u8 friendship = MAX_FRIENDSHIP;
@@ -1832,12 +1831,14 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
if (trainerId < FRONTIER_TRAINERS_COUNT)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
// By mistake Battle Tower's Level 50 challenge number is used to determine the IVs for Battle Factory.
#ifdef BUGFIX
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / FRONTIER_STAGES_PER_CHALLENGE;
#else
u8 UNUSED lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][FRONTIER_LVL_50] / FRONTIER_STAGES_PER_CHALLENGE;
#endif
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < FRONTIER_STAGES_PER_CHALLENGE - 1)
@@ -2278,7 +2279,7 @@ static void LoadMultiPartnerCandidatesData(void)
u32 lvlMode, battleMode;
s32 challengeNum;
u32 species1, species2;
u32 level;
u32 UNUSED level;
struct ObjectEventTemplate *objEventTemplates;
objEventTemplates = gSaveBlock1Ptr->objectEventTemplates;
@@ -2461,7 +2462,7 @@ static void ShowPartnerCandidateMessage(void)
{
s32 i, j, partnerId;
s32 monId;
s32 level = SetFacilityPtrsGetLevel();
s32 UNUSED level = SetFacilityPtrsGetLevel();
u16 winStreak = GetCurrentFacilityWinStreak();
s32 challengeNum = winStreak / FRONTIER_STAGES_PER_CHALLENGE;
s32 k = gSpecialVar_LastTalked - 2;
@@ -2823,7 +2824,7 @@ static void AwardBattleTowerRibbons(void)
// This is a leftover debugging function that is used to populate the E-Reader
// trainer with the player's current data.
static void FillEReaderTrainerWithPlayerData(void)
static void UNUSED FillEReaderTrainerWithPlayerData(void)
{
struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
s32 i, j;