Solved a bunch of -Wall errors on modern
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@@ -900,8 +900,7 @@ u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buf
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return CreateSprite(&spriteTemplate, x, y, subpriority);
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}
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// Unused
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static void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest)
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static void UNUSED LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest)
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{
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LZDecompressVram(gTrainerFrontPicTable[gender].data, dest);
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LoadCompressedPalette(gTrainerFrontPicPaletteTable[gender].data, palOffset, PLTT_SIZE_4BPP);
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@@ -2610,7 +2609,7 @@ static void FieldMoveShowMonOutdoorsEffect_Init(struct Task *task)
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{
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task->data[11] = REG_WININ;
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task->data[12] = REG_WINOUT;
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StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
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StoreWordInTwoHalfwords((u16*) &task->data[13], (u32)gMain.vblankCallback);
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task->tWinHoriz = WIN_RANGE(DISPLAY_WIDTH, DISPLAY_WIDTH + 1);
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task->tWinVert = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1);
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task->tWinIn = WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR;
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