Solved a bunch of -Wall errors on modern
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+2
-2
@@ -169,7 +169,7 @@ extern const struct SpriteTemplate gAncientPowerRockSpriteTemplate[];
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#define TIMER_START_LEGENDARIES 43
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static EWRAM_DATA u16 sIntroCharacterGender = 0;
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static EWRAM_DATA u16 sUnusedVar = 0;
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static EWRAM_DATA u16 UNUSED sUnusedVar = 0;
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static EWRAM_DATA u16 sFlygonYOffset = 0;
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u32 gIntroFrameCounter;
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@@ -178,7 +178,7 @@ struct GcmbStruct gMultibootProgramStruct;
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static const u16 sIntroDrops_Pal[] = INCBIN_U16("graphics/intro/scene_1/drops.gbapal");
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static const u16 sIntroLogo_Pal[] = INCBIN_U16("graphics/intro/scene_1/logo.gbapal");
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static const u32 sIntroDropsLogo_Gfx[] = INCBIN_U32("graphics/intro/scene_1/drops_logo.4bpp.lz");
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static const u16 sIntro1Bg_Pal[16][16] = INCBIN_U16("graphics/intro/scene_1/bg.gbapal");
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static const u16 sIntro1Bg_Pal[] = INCBIN_U16("graphics/intro/scene_1/bg.gbapal"); // 16 x 16
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static const u32 sIntro1Bg0_Tilemap[] = INCBIN_U32("graphics/intro/scene_1/bg0_map.bin.lz");
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static const u32 sIntro1Bg1_Tilemap[] = INCBIN_U32("graphics/intro/scene_1/bg1_map.bin.lz");
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static const u32 sIntro1Bg2_Tilemap[] = INCBIN_U32("graphics/intro/scene_1/bg2_map.bin.lz");
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