Finish documenting move anim scripts
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@@ -1226,8 +1226,8 @@ void FreeMonSpritesGfx(void)
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if (gMonSpritesGfxPtr == NULL)
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return;
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if (gMonSpritesGfxPtr->field_17C != NULL)
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FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C);
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if (gMonSpritesGfxPtr->buffer != NULL)
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FREE_AND_SET_NULL(gMonSpritesGfxPtr->buffer);
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if (gMonSpritesGfxPtr->field_178 != NULL)
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FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_178);
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