Minor battle_anim_throw cleanup
This commit is contained in:
@@ -239,27 +239,27 @@ static void sub_8064520(void)
|
||||
{
|
||||
if (r4 || !IsBattlerSpriteVisible(BATTLE_PARTNER(gActiveBattler)))
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
|
||||
return;
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim)
|
||||
return;
|
||||
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
|
||||
|
||||
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].flag_x80 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim = FALSE;
|
||||
gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim = FALSE;
|
||||
|
||||
FreeSpriteTilesByTag(0x27F9);
|
||||
FreeSpritePaletteByTag(0x27F9);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
|
||||
return;
|
||||
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
|
||||
|
||||
if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
|
||||
{
|
||||
@@ -278,15 +278,15 @@ static void sub_8064734(void)
|
||||
bool32 r10 = FALSE;
|
||||
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
|
||||
{
|
||||
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
|
||||
}
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].ballAnimActive
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].flag_x80
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].field_1_x1)
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].triedShinyMonAnim
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[BATTLE_PARTNER(gActiveBattler)].finishedShinyMonAnim)
|
||||
{
|
||||
TryShinyAnimation(BATTLE_PARTNER(gActiveBattler), &gEnemyParty[gBattlerPartyIndexes[BATTLE_PARTNER(gActiveBattler)]]);
|
||||
}
|
||||
@@ -367,16 +367,16 @@ static void sub_8064B04(void)
|
||||
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
|
||||
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
|
||||
{
|
||||
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
|
||||
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
|
||||
FreeSpriteTilesByTag(0x27F9);
|
||||
FreeSpritePaletteByTag(0x27F9);
|
||||
LinkOpponentBufferExecCompleted();
|
||||
@@ -473,11 +473,11 @@ static void sub_8064DD0(void)
|
||||
|
||||
static void sub_8064E50(void)
|
||||
{
|
||||
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
|
||||
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
|
||||
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
|
||||
{
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
|
||||
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
|
||||
|
||||
FreeSpriteTilesByTag(0x27F9);
|
||||
FreeSpritePaletteByTag(0x27F9);
|
||||
@@ -495,7 +495,7 @@ static void sub_8064E50(void)
|
||||
static void sub_8064F40(void)
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
|
||||
{
|
||||
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user