Document files with a few remaining symbols
This commit is contained in:
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_EVENT_OBJECT_MOVEMENT_H
|
||||
#define GUARD_EVENT_OBJECT_MOVEMENT_H
|
||||
|
||||
#include "constants/event_object_movement.h"
|
||||
|
||||
enum SpinnerRunnerFollowPatterns
|
||||
{
|
||||
RUNFOLLOW_ANY,
|
||||
@@ -395,13 +397,13 @@ u8 MovementType_CopyPlayer_Step1(struct ObjectEvent *, struct Sprite *);
|
||||
u8 MovementType_CopyPlayer_Step2(struct ObjectEvent *, struct Sprite *);
|
||||
bool8 CopyablePlayerMovement_None(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_FaceDirection(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_GoSpeed0(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_GoSpeed1(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_GoSpeed2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_WalkNormal(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_WalkFast(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_WalkFaster(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_Slide(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 cph_IM_DIFFERENT(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_GoSpeed4(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_JumpInPlace(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
bool8 CopyablePlayerMovement_Jump2(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
|
||||
u8 MovementType_CopyPlayerInGrass_Step1(struct ObjectEvent *, struct Sprite *);
|
||||
u8 MovementType_Buried_Step0(struct ObjectEvent *, struct Sprite *);
|
||||
u8 MovementType_WalkInPlace_Step0(struct ObjectEvent *, struct Sprite *);
|
||||
|
||||
Reference in New Issue
Block a user