Document files with a few remaining symbols

This commit is contained in:
GriffinR
2021-11-01 18:06:15 -04:00
parent c98fbb5ca6
commit afb9ff3a40
52 changed files with 582 additions and 729 deletions
+2 -3
View File
@@ -6,6 +6,7 @@
#include "bg.h"
#include "menu.h"
#include "decompress.h"
#include "international_string_util.h"
// TODO: This UI isnt just for match call, seems to be the general pokenav list UI
@@ -66,8 +67,6 @@ struct PokenavSub17
u32 loopedTaskId;
};
extern void sub_81DB620(u32 windowId, u32 a1, u32 a2, u32 a3, u32 a4);
void sub_81C82E4(struct PokenavSub17 *matchCall);
bool32 CopyPokenavListMenuTemplate(struct PokenavSub17Substruct *a0, const struct BgTemplate *a1, struct PokenavListTemplate *a2, s32 a3);
void InitMatchCallWindowState(struct MatchCallWindowState *a0, struct PokenavListTemplate *a1);
@@ -754,7 +753,7 @@ static void PrintMatchCallFlavorText(struct MatchCallWindowState *a0, struct Pok
if (str != NULL)
{
sub_81DB620(list->listWindow.windowId, 1, r6 * 2, list->listWindow.unk4 - 1, 2);
FillWindowTilesByRow(list->listWindow.windowId, 1, r6 * 2, list->listWindow.unk4 - 1, 2);
AddTextPrinterParameterized(list->listWindow.windowId, 7, str, 2, (r6 << 4) + 1, TEXT_SPEED_FF, NULL);
CopyWindowRectToVram(list->listWindow.windowId, 2, 0, r6 * 2, list->listWindow.unk4, 2);
}