Document files with a few remaining symbols

This commit is contained in:
GriffinR
2021-11-01 18:06:15 -04:00
parent c98fbb5ca6
commit afb9ff3a40
52 changed files with 582 additions and 729 deletions

View File

@@ -456,7 +456,7 @@ static void Task_TrainerCard(u8 taskId)
}
break;
case STATE_WAIT_FLIP_TO_BACK:
if (IsCardFlipTaskActive() && Overworld_LinkRecvQueueLengthMoreThan2() != TRUE)
if (IsCardFlipTaskActive() && Overworld_IsRecvQueueAtMax() != TRUE)
{
PlaySE(SE_RG_CARD_OPEN);
sData->mainState = STATE_HANDLE_INPUT_BACK;
@@ -513,7 +513,7 @@ static void Task_TrainerCard(u8 taskId)
CloseTrainerCard(taskId);
break;
case STATE_WAIT_FLIP_TO_FRONT:
if (IsCardFlipTaskActive() && Overworld_LinkRecvQueueLengthMoreThan2() != TRUE)
if (IsCardFlipTaskActive() && Overworld_IsRecvQueueAtMax() != TRUE)
{
sData->mainState = STATE_HANDLE_INPUT_FRONT;
PlaySE(SE_RG_CARD_OPEN);
@@ -1663,7 +1663,7 @@ static bool8 Task_AnimateCardFlipDown(struct Task* task)
static bool8 Task_DrawFlippedCardSide(struct Task* task)
{
sData->allowDMACopy = FALSE;
if (Overworld_LinkRecvQueueLengthMoreThan2() == TRUE)
if (Overworld_IsRecvQueueAtMax() == TRUE)
return FALSE;
do