Clean up data headers
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@@ -10,7 +10,7 @@
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#include "battle_tower.h"
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#include "battle_tv.h"
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#include "bg.h"
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#include "data2.h"
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#include "data.h"
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#include "frontier_util.h"
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#include "item.h"
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#include "link.h"
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@@ -36,8 +36,6 @@
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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// this file's functions
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static void OpponentHandleGetMonData(void);
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static void OpponentHandleGetRawMonData(void);
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