Clean up data headers
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@@ -8,7 +8,7 @@
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#include "battle_setup.h"
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#include "battle_tower.h"
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#include "bg.h"
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#include "data2.h"
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#include "data.h"
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#include "item_use.h"
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#include "link.h"
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#include "main.h"
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@@ -27,9 +27,6 @@
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#include "constants/songs.h"
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#include "constants/trainers.h"
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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// this file's functions
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static void PlayerPartnerHandleGetMonData(void);
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static void PlayerPartnerHandleGetRawMonData(void);
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