Clean up data headers
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@@ -6,7 +6,7 @@
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#include "battle_message.h"
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#include "battle_interface.h"
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#include "bg.h"
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#include "data2.h"
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#include "data.h"
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#include "item_use.h"
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#include "link.h"
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#include "main.h"
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@@ -27,9 +27,6 @@
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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// this file's functions
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static void RecordedPlayerHandleGetMonData(void);
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static void RecordedPlayerHandleGetRawMonData(void);
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