Clean up data headers
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@@ -23,7 +23,8 @@
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#include "battle_anim.h"
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#include "constants/battle_anim.h"
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#include "constants/rgb.h"
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#include "data2.h"
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#include "data.h"
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#include "pokemon_summary_screen.h"
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struct TestingBar
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{
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@@ -157,8 +158,6 @@ enum
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HEALTHBOX_GFX_117, //unknown_D1300C
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};
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extern const u8 *const gNatureNamePointers[];
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// strings
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extern const u8 gText_Slash[];
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extern const u8 gText_HighlightDarkGrey[];
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