Clean up data headers
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@@ -284,7 +284,7 @@ static const union AnimCmd gUnknown_082FF704[] =
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ANIMCMD_END,
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};
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const union AnimCmd *const gPlayerMonSpriteAnimsTable[] =
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const union AnimCmd *const gUnknown_082FF70C[] =
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{
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gUnknown_082FF6EC,
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gUnknown_082FF6F4,
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