Clean up data headers
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@@ -1,15 +1,13 @@
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#include "global.h"
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#include "decompress.h"
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#include "constants/species.h"
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#include "text.h"
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#include "alloc.h"
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#include "data.h"
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#include "decompress.h"
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#include "pokemon.h"
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#include "text.h"
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#include "constants/species.h"
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EWRAM_DATA ALIGNED(4) u8 gDecompressionBuffer[0x4000] = {0};
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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extern const struct CompressedSpriteSheet gMonBackPicTable[];
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static void DuplicateDeoxysTiles(void *pointer, s32 species);
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void LZDecompressWram(const u32 *src, void *dest)
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