Clean up data headers

This commit is contained in:
DizzyEggg
2019-04-04 23:53:06 +02:00
committed by huderlem
parent c36476af85
commit b0223f691f
68 changed files with 173 additions and 267 deletions
+1 -1
View File
@@ -33,6 +33,7 @@
#include "naming_screen.h"
#include "pokemon_storage_system.h"
#include "field_screen_effect.h"
#include "data.h"
#include "battle.h" // to get rid of later
struct EggHatchData
@@ -52,7 +53,6 @@ struct EggHatchData
u8 textColor[3];
};
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[];