Clean up data headers

This commit is contained in:
DizzyEggg
2019-04-04 23:53:06 +02:00
committed by huderlem
parent c36476af85
commit b0223f691f
68 changed files with 173 additions and 267 deletions
+1 -3
View File
@@ -3,7 +3,7 @@
#include "battle.h"
#include "battle_message.h"
#include "bg.h"
#include "data2.h"
#include "data.h"
#include "decompress.h"
#include "evolution_scene.h"
#include "evolution_graphics.h"
@@ -52,8 +52,6 @@ void (*gCB2_AfterEvolution)(void);
#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
#define sEvoGraphicsTaskID gBattleCommunication[2]
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
// this file's functions
static void Task_EvolutionScene(u8 taskID);
static void Task_TradeEvolutionScene(u8 taskID);