Clean up data headers

This commit is contained in:
DizzyEggg
2019-04-04 23:53:06 +02:00
committed by huderlem
parent c36476af85
commit b0223f691f
68 changed files with 173 additions and 267 deletions
+4 -5
View File
@@ -1,13 +1,14 @@
#include "global.h"
#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere
#include "alloc.h"
#include "battle.h"
#include "bg.h"
#include "data2.h"
#include "data.h"
#include "decompress.h"
#include "event_data.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "item_menu.h"
#include "main.h"
#include "alloc.h"
#include "menu.h"
#include "menu_helpers.h"
#include "m4a.h"
@@ -49,10 +50,8 @@ struct PokeblockFeedStruct
u8 unused;
};
extern u16 gSpecialVar_ItemId;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const u16 gUnknown_0860F074[];
// this file's functions