Clean up data headers
This commit is contained in:
@@ -15,9 +15,7 @@
|
||||
#include "constants/trainers.h"
|
||||
#include "battle_interface.h"
|
||||
#include "battle_anim.h"
|
||||
#include "data2.h"
|
||||
|
||||
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
#include "data.h"
|
||||
|
||||
// this file's functions
|
||||
static void CB2_ReshowBattleScreenAfterMenu(void);
|
||||
@@ -233,7 +231,7 @@ static void CreateBattlerSprite(u8 battler)
|
||||
|
||||
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]);
|
||||
if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies == SPECIES_CASTFORM)
|
||||
gSprites[gBattlerSpriteIds[battler]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
|
||||
gSprites[gBattlerSpriteIds[battler]].anims = gMonFrontAnimsPtrTable[SPECIES_CASTFORM];
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT)
|
||||
{
|
||||
@@ -269,7 +267,7 @@ static void CreateBattlerSprite(u8 battler)
|
||||
|
||||
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]);
|
||||
if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies == SPECIES_CASTFORM)
|
||||
gSprites[gBattlerSpriteIds[battler]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
|
||||
gSprites[gBattlerSpriteIds[battler]].anims = gMonFrontAnimsPtrTable[SPECIES_CASTFORM];
|
||||
}
|
||||
|
||||
gSprites[gBattlerSpriteIds[battler]].invisible = gBattleSpritesDataPtr->battlerData[battler].invisible;
|
||||
|
||||
Reference in New Issue
Block a user