Clean up data headers

This commit is contained in:
DizzyEggg
2019-04-04 23:53:06 +02:00
committed by huderlem
parent c36476af85
commit b0223f691f
68 changed files with 173 additions and 267 deletions
+2 -5
View File
@@ -21,6 +21,8 @@
#include "menu.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "pokemon_summary_screen.h"
#include "item_menu.h"
struct UsePokeblockSubStruct
{
@@ -83,8 +85,6 @@ struct UsePokeblockStruct
/*0x7FD0*/ struct UsePokeblockSubStruct info;
};
extern u16 gKeyRepeatStartDelay;
extern void sub_81D21DC(u8);
// this file's functions
@@ -133,7 +133,6 @@ void sub_8168168(struct Sprite *sprite);
extern const struct BgTemplate gUnknown_085DFCCC[4];
extern const struct WindowTemplate gUnknown_085DFCDC[];
extern u16 gSpecialVar_ItemId;
extern const struct WindowTemplate sUsePokeblockYesNoWinTemplate[];
extern const u8* sContestStatNames[];
extern const u32 gUnknown_085DFCB0[];
@@ -152,8 +151,6 @@ extern const u8 gUnknown_085DFCC9[];
extern const struct SpritePalette gUnknown_085DFDB8;
extern const struct SpriteTemplate gUnknown_085DFDA0;
extern const u8 *const gNatureNamePointers[];
// ram variables
EWRAM_DATA struct UsePokeblockSubStruct *gUnknown_0203BC90 = NULL;
EWRAM_DATA void (*gUnknown_0203BC94)(void) = NULL;