Use SPRITE_NONE constant
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@@ -410,13 +410,13 @@ static const struct SpriteTemplate gBerryCheckCircleSpriteTemplate =
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void RemoveBagSprite(u8 id)
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{
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u8 *spriteId = &gBagMenu->spriteId[id];
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if (*spriteId != 0xFF)
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if (*spriteId != SPRITE_NONE)
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{
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FreeSpriteTilesByTag(id + 100);
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FreeSpritePaletteByTag(id + 100);
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FreeSpriteOamMatrix(&gSprites[*spriteId]);
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DestroySprite(&gSprites[*spriteId]);
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*spriteId = 0xFF;
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*spriteId = SPRITE_NONE;
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}
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}
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@@ -516,7 +516,7 @@ static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite)
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void AddBagItemIconSprite(u16 itemId, u8 id)
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{
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u8 *spriteId = &gBagMenu->spriteId[id + 2];
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if (*spriteId == 0xFF)
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if (*spriteId == SPRITE_NONE)
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{
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u8 iconSpriteId;
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