Use SPRITE_NONE constant
This commit is contained in:
+4
-4
@@ -486,7 +486,7 @@ static void LoadUsePokeblockMenu(void)
|
||||
switch (sInfo->mainState)
|
||||
{
|
||||
case 0:
|
||||
sMenu->curMonSpriteId = 0xFF;
|
||||
sMenu->curMonSpriteId = SPRITE_NONE;
|
||||
InitConditionGraphData(&sMenu->graph);
|
||||
sInfo->mainState++;
|
||||
break;
|
||||
@@ -853,7 +853,7 @@ static void CloseUsePokeblockMenu(void)
|
||||
for (i = 0; i < ARRAY_COUNT(sMenu->condition); i++)
|
||||
DestroySprite(sMenu->condition[i]);
|
||||
|
||||
if (sMenu->curMonSpriteId != 0xFF)
|
||||
if (sMenu->curMonSpriteId != SPRITE_NONE)
|
||||
DestroySprite(&gSprites[sMenu->curMonSpriteId]);
|
||||
|
||||
SetVBlankCallback(NULL);
|
||||
@@ -1215,7 +1215,7 @@ static void UpdateMonPic(u8 loadId)
|
||||
struct SpriteSheet spriteSheet;
|
||||
struct SpritePalette spritePal;
|
||||
|
||||
if (sMenu->curMonSpriteId == 0xFF)
|
||||
if (sMenu->curMonSpriteId == SPRITE_NONE)
|
||||
{
|
||||
LoadConditionMonPicTemplate(&spriteSheet, &spriteTemplate, &spritePal);
|
||||
spriteSheet.data = sMenu->partySheets[loadId];
|
||||
@@ -1228,7 +1228,7 @@ static void UpdateMonPic(u8 loadId)
|
||||
{
|
||||
FreeSpriteTilesByTag(TAG_CONDITION_MON);
|
||||
FreeSpritePaletteByTag(TAG_CONDITION_MON);
|
||||
sMenu->curMonSpriteId = 0xFF;
|
||||
sMenu->curMonSpriteId = SPRITE_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user