Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
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@@ -334,10 +334,10 @@
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.byte 0x30
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.endm
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@ Plays the specified (fanfare_number) fanfare.
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.macro playfanfare fanfare_number:req
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@ Plays the fanfare specified by the song number. If the specified song is not a fanfare it will instead play the first song in sFanfares.
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.macro playfanfare songNumber:req
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.byte 0x31
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.2byte \fanfare_number
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.2byte \songNumber
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.endm
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@ Blocks script execution until all currently-playing fanfares finish.
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@@ -1208,10 +1208,10 @@
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.endm
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@ Plays the specified (species) Pokemon's cry. You can use waitcry to block script execution until the sound finishes.
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.macro playmoncry species:req, effect:req
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.macro playmoncry species:req, mode:req
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.byte 0xa1
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.2byte \species
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.2byte \effect
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.2byte \mode
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.endm
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@ Changes the metatile at (x, y) on the current map.
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@@ -145,7 +145,7 @@
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.byte 0xff, 0, 0xff, 0
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.endm
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.macro cry2 sample:req
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.macro cry_reverse sample:req
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.byte 0x30, 60, 0, 0
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.4byte \sample
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.byte 0xff, 0, 0xff, 0
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