Merge pull request #1547 from GriffinRichards/doc-sounddata

Clean up sound, add CRY_MODE constants
This commit is contained in:
GriffinR
2021-11-13 15:54:40 -05:00
committed by GitHub
345 changed files with 1238 additions and 1179 deletions

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@@ -334,10 +334,10 @@
.byte 0x30
.endm
@ Plays the specified (fanfare_number) fanfare.
.macro playfanfare fanfare_number:req
@ Plays the fanfare specified by the song number. If the specified song is not a fanfare it will instead play the first song in sFanfares.
.macro playfanfare songNumber:req
.byte 0x31
.2byte \fanfare_number
.2byte \songNumber
.endm
@ Blocks script execution until all currently-playing fanfares finish.
@@ -1208,10 +1208,10 @@
.endm
@ Plays the specified (species) Pokemon's cry. You can use waitcry to block script execution until the sound finishes.
.macro playmoncry species:req, effect:req
.macro playmoncry species:req, mode:req
.byte 0xa1
.2byte \species
.2byte \effect
.2byte \mode
.endm
@ Changes the metatile at (x, y) on the current map.

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@@ -145,7 +145,7 @@
.byte 0xff, 0, 0xff, 0
.endm
.macro cry2 sample:req
.macro cry_reverse sample:req
.byte 0x30, 60, 0, 0
.4byte \sample
.byte 0xff, 0, 0xff, 0