Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
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@@ -345,7 +345,7 @@ void CryScreenPlayButton(u16 species)
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static void PlayCryScreenCry(u16 species)
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{
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PlayCry2(species, 0, 125, 10);
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PlayCry_NormalNoDucking(species, 0, CRY_VOLUME_RS, CRY_PRIORITY_NORMAL);
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sDexCryScreen->cryState = 1;
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}
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