Document minigame countdown

This commit is contained in:
GriffinR
2021-03-11 14:16:40 -05:00
parent 69f7882b5e
commit b1a69d95ea
6 changed files with 457 additions and 325 deletions
+7 -5
View File
@@ -145,16 +145,18 @@ enum {
// the values 0-9 are unique 'valid' columns
#define NUM_BERRY_COLUMNS 11
#define GFXTAG_DODRIO 0
#define GFXTAG_STATUS 1
#define GFXTAG_BERRIES 2
#define GFXTAG_CLOUD 5
#define GFXTAG_DODRIO 0
#define GFXTAG_STATUS 1
#define GFXTAG_BERRIES 2
#define GFXTAG_CLOUD 5
#define GFXTAG_COUNTDOWN 7
#define PALTAG_DODRIO_NORMAL 0
#define PALTAG_DODRIO_SHINY 1
#define PALTAG_STATUS 2
#define PALTAG_BERRIES 3
#define PALTAG_CLOUD 6
#define PALTAG_COUNTDOWN 8
#define NUM_CLOUDS 2
@@ -871,7 +873,7 @@ static void DoCountdown(void)
switch (sGame->state)
{
case 0:
StartMinigameCountdown(7, 8, 120, 80, 0);
StartMinigameCountdown(GFXTAG_COUNTDOWN, PALTAG_COUNTDOWN, 120, 80, 0);
sGame->state++;
break;
case 1: