Document minigame countdown

This commit is contained in:
GriffinR
2021-03-11 14:16:40 -05:00
parent 69f7882b5e
commit b1a69d95ea
6 changed files with 457 additions and 325 deletions
+10 -8
View File
@@ -131,14 +131,16 @@ enum {
#define TAG_MON4 3
#define TAG_MON5 4
#define GFXTAG_VINE1 5
#define GFXTAG_VINE2 6
#define GFXTAG_VINE3 7
#define GFXTAG_VINE4 8
#define GFXTAG_STAR 10
#define GFXTAG_VINE1 5
#define GFXTAG_VINE2 6
#define GFXTAG_VINE3 7
#define GFXTAG_VINE4 8
#define GFXTAG_COUNTDOWN 9
#define GFXTAG_STAR 10
#define PALTAG_1 5
#define PALTAG_2 6
#define PALTAG_1 5
#define PALTAG_2 6
#define PALTAG_COUNTDOWN 7
#define TAG_DIGITS 800
@@ -3007,7 +3009,7 @@ static void UpdateVineAnim(struct PokemonJumpGfx *jumpGfx, int vineState)
static void StartPokeJumpCountdown(struct PokemonJumpGfx *jumpGfx)
{
StartMinigameCountdown(9, 7, 120, 80, 0);
StartMinigameCountdown(GFXTAG_COUNTDOWN, PALTAG_COUNTDOWN, 120, 80, 0);
Gfx_ResetMonSpriteSubpriorities(jumpGfx);
}