battle_anim_effects_3 (2)
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@@ -403,7 +403,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_085E535C =
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.callback = sub_817330C,
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};
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extern const struct SpriteTemplate gUnknown_085CE388;
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extern const struct SpriteTemplate gWishStarSpriteTemplate;
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extern const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate;
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void unref_sub_8170478(u8 taskId)
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@@ -2081,7 +2081,7 @@ static void sub_8172FEC(u8 taskId)
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state = gTasks[taskId].data[11];
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if (state == 0)
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{
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spriteId = CreateSprite(&gUnknown_085CE388, x, y, 5);
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spriteId = CreateSprite(&gWishStarSpriteTemplate, x, y, 5);
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}
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else if (state >= 0 && gTasks[taskId].data[11] < 4)
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{
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