Missed some fill values

Must have forgotten to check FillWindowPixelRect.
This commit is contained in:
Phlosioneer
2019-02-26 22:45:39 -05:00
parent 72bb0daccb
commit b2c92ee8c5
10 changed files with 22 additions and 21 deletions

View File

@@ -3479,8 +3479,9 @@ static void DisplayPartyPokemonHPBar(u16 hp, u16 maxhp, struct Struct203CEDC *pt
FillWindowPixelRect(ptr->windowId, gUnknown_08615AB8[0], ptr->unk0->unk4[20], ptr->unk0->unk4[21] + 1, hpFraction, 2);
if (hpFraction != ptr->unk0->unk4[22])
{
FillWindowPixelRect(ptr->windowId, 13, ptr->unk0->unk4[20] + hpFraction, ptr->unk0->unk4[21], ptr->unk0->unk4[22] - hpFraction, 1);
FillWindowPixelRect(ptr->windowId, 2, ptr->unk0->unk4[20] + hpFraction, ptr->unk0->unk4[21] + 1, ptr->unk0->unk4[22] - hpFraction, 2);
// This appears to be an alternating fill
FillWindowPixelRect(ptr->windowId, 0x0D, ptr->unk0->unk4[20] + hpFraction, ptr->unk0->unk4[21], ptr->unk0->unk4[22] - hpFraction, 1);
FillWindowPixelRect(ptr->windowId, 0x02, ptr->unk0->unk4[20] + hpFraction, ptr->unk0->unk4[21] + 1, ptr->unk0->unk4[22] - hpFraction, 2);
}
CopyWindowToVram(ptr->windowId, 2);
}