More and more battle tower
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+6
-9
@@ -288,7 +288,7 @@ struct Apprentice
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u8 lvlMode:2; // + 1
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u8 field_1;
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u8 number;
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struct ApprenticeMon monData[3];
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struct ApprenticeMon party[3];
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u16 easyChatWords[6];
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u8 playerId[4];
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u8 playerName[PLAYER_NAME_LENGTH];
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@@ -383,8 +383,8 @@ struct BattleFrontier
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/*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing.
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/*0xBD4*/ u16 field_BD4;
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/*0xBD6*/ u16 field_BD6;
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/*0xBD8*/ u8 field_BD8[11];
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/*0xBE3*/ u8 field_BE3[8];
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/*0xBD8*/ u8 field_BD8[PLAYER_NAME_LENGTH + 1];
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/*0xBE3*/ u8 field_BE0[POKEMON_NAME_LENGTH + 1];
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/*0xBEB*/ u8 field_BEB;
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/*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer;
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/*0xCA8*/ u8 field_CA8;
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@@ -395,15 +395,12 @@ struct BattleFrontier
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/*0xCA9*/ u8 field_CA9_d:1; // 0x20
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/*0xCA9*/ u8 field_CA9_e:1; // 0x40
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/*0xCA9*/ u8 field_CA9_f:1; // 0x80
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/*0xCAA*/ u16 field_CAA[3];
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/*0xCAA*/ u16 selectedPartyMons[3];
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/*0xCB0*/ u16 field_CB0;
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/*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor.
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/*0xCB4*/ u16 battledTrainerIds[17];
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u16 field_CD6;
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u16 field_CD8;
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u16 field_CDA;
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/*0xCB4*/ u16 field_CB4[20];
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/*0xCDC*/ u32 field_CDC;
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/*0xCE0*/ u16 field_CE0[4][2];
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/*0xCE0*/ u16 winStreaks[4][2];
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/*0xCF0*/ u16 field_CF0[2];
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/*0xCF4*/ u16 field_CF4[2];
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/*0xCF8*/ u16 field_CF8[2];
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