decompile fldeff_80F9BCC with data
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4
src/tv.c
4
src/tv.c
@@ -2572,13 +2572,13 @@ void sub_80EEA70(void)
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show->secretBaseSecrets.flags = VarGet(0x40ee) + (VarGet(0x40ef) << 16);
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tv_store_id_3x(show);
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show->secretBaseSecrets.language = gGameLanguage;
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if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language == LANGUAGE_JAPANESE)
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if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].language == LANGUAGE_JAPANESE)
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{
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show->secretBaseSecrets.baseOwnersNameLanguage = LANGUAGE_JAPANESE;
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}
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else
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{
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show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language;
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show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].language;
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}
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}
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}
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