more constant usage
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@@ -1,17 +1,19 @@
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#ifndef POKEEMERALD_MON_MARKINGS_H
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#define POKEEMERALD_MON_MARKINGS_H
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#define NUM_MON_MARKINGS 4
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struct PokemonMarkMenu
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{
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/*0x0000*/ u16 baseTileTag;
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/*0x0002*/ u16 basePaletteTag;
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/*0x0004*/ u8 markings; // bit flags
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/*0x0005*/ s8 cursorPos;
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/*0x0006*/ bool8 markingsArray[4];
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/*0x0006*/ bool8 markingsArray[NUM_MON_MARKINGS];
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/*0x000A*/ u8 cursorBaseY;
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/*0x000B*/ bool8 spriteSheetLoadRequired;
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/*0x000C*/ struct Sprite *menuWindowSprites[2]; // upper and lower halves of menu window
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/*0x0014*/ struct Sprite *menuMarkingSprites[4];
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/*0x0014*/ struct Sprite *menuMarkingSprites[NUM_MON_MARKINGS];
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/*0x0024*/ struct Sprite *unkSprite;
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/*0x0028*/ struct Sprite *menuTextSprite;
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/*0x002C*/ const u8 *frameTiles;
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