more constant usage
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@@ -298,7 +298,7 @@ void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves)
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)
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)
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{
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for (i = 0; i < 4; i++)
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for (i = 0; i < MAX_TRAINER_ITEMS; i++)
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{
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if (gTrainers[gTrainerBattleOpponent_A].items[i] != 0)
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{
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