Merge branch 'master' into document-gyms2

This commit is contained in:
GriffinR
2019-10-16 04:22:34 -04:00
committed by GitHub
361 changed files with 10599 additions and 11080 deletions
+45 -45
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@@ -151,7 +151,7 @@ void sub_80A78AC(struct Sprite *sprite);
void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused);
u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
void sub_80A749C(struct Sprite *sprite);
void sub_80A6DEC(struct Sprite *sprite);
void TradeMenuBouncePartySprites(struct Sprite *sprite);
void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
void DestroySpriteAndFreeResources_(struct Sprite *sprite);
void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
@@ -237,50 +237,50 @@ u32 UnpackSelectedBattleAnimPalettes(s16);
u8 GetBattlerSpriteFinal_Y(u8, u16, u8);
extern const struct OamData gUnknown_08524944;
extern const struct OamData gUnknown_08524A8C;
extern const struct OamData gUnknown_08524904;
extern const struct OamData gUnknown_085249C4;
extern const struct OamData gUnknown_0852490C;
extern const struct OamData gUnknown_08524934;
extern const struct OamData gUnknown_08524974;
extern const struct OamData gUnknown_0852499C;
extern const struct OamData gUnknown_085249CC;
extern const struct OamData gUnknown_08524914;
extern const struct OamData gUnknown_0852496C;
extern const struct OamData gUnknown_08524A34;
extern const struct OamData gUnknown_08524A3C;
extern const struct OamData gUnknown_08524A94;
extern const struct OamData gUnknown_08524954;
extern const struct OamData gUnknown_08524AE4;
extern const struct OamData gUnknown_085249D4;
extern const struct OamData gUnknown_08524A9C;
extern const struct OamData gUnknown_08524ADC;
extern const struct OamData gUnknown_08524B14;
extern const struct OamData gUnknown_08524A54;
extern const struct OamData gUnknown_08524A14;
extern const struct OamData gUnknown_08524A1C;
extern const struct OamData gUnknown_085249BC;
extern const struct OamData gUnknown_08524AF4;
extern const struct OamData gUnknown_085249DC;
extern const struct OamData gUnknown_08524AFC;
extern const struct OamData gUnknown_08524B1C;
extern const struct OamData gUnknown_08524A04;
extern const struct OamData gUnknown_08524A2C;
extern const struct OamData gUnknown_08524AEC;
extern const struct OamData gUnknown_08524964;
extern const struct OamData gUnknown_08524B24;
extern const struct OamData gUnknown_08524A24;
extern const struct OamData gUnknown_08524AC4;
extern const struct OamData gUnknown_08524A84;
extern const struct OamData gUnknown_08524A64;
extern const struct OamData gUnknown_0852491C;
extern const struct OamData gUnknown_0852495C;
extern const struct OamData gUnknown_0852497C;
extern const struct OamData gUnknown_085249F4;
extern const struct OamData gUnknown_0852493C;
extern const struct OamData gUnknown_08524A5C;
extern const struct OamData gUnknown_08524A74;
extern const struct OamData gOamData_AffineOff_ObjNormal_8x16;
extern const struct OamData gOamData_AffineNormal_ObjBlend_16x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_8x8;
extern const struct OamData gOamData_AffineDouble_ObjNormal_8x8;
extern const struct OamData gOamData_AffineOff_ObjNormal_16x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_32x16;
extern const struct OamData gOamData_AffineNormal_ObjNormal_32x32;
extern const struct OamData gOamData_AffineNormal_ObjNormal_64x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_16x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_32x32;
extern const struct OamData gOamData_AffineNormal_ObjNormal_16x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_32x32;
extern const struct OamData gOamData_AffineOff_ObjBlend_64x64;
extern const struct OamData gOamData_AffineNormal_ObjBlend_32x32;
extern const struct OamData gOamData_AffineOff_ObjNormal_16x32;
extern const struct OamData gOamData_AffineDouble_ObjBlend_8x8;
extern const struct OamData gOamData_AffineDouble_ObjNormal_32x32;
extern const struct OamData gOamData_AffineNormal_ObjBlend_64x64;
extern const struct OamData gOamData_AffineNormal_ObjBlend_32x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_32x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_32x16;
extern const struct OamData gOamData_AffineDouble_ObjNormal_16x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_32x64;
extern const struct OamData gOamData_AffineNormal_ObjNormal_32x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_32x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_64x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_64x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_64x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_8x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_16x16;
extern const struct OamData gOamData_AffineDouble_ObjBlend_16x16;
extern const struct OamData gOamData_AffineNormal_ObjNormal_8x8;
extern const struct OamData gOamData_AffineDouble_ObjBlend_8x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_8x8;
extern const struct OamData gOamData_AffineNormal_ObjBlend_8x16;
extern const struct OamData gOamData_AffineNormal_ObjBlend_8x8;
extern const struct OamData gOamData_AffineOff_ObjBlend_8x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_64x64;
extern const struct OamData gOamData_AffineOff_ObjNormal_32x64;
extern const struct OamData gOamData_AffineNormal_ObjNormal_64x64;
extern const struct OamData gOamData_AffineDouble_ObjNormal_32x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_64x32;
extern const struct OamData gOamData_AffineOff_ObjBlend_64x32;
extern const struct OamData gOamData_AffineOff_ObjBlend_16x32;
extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+49
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@@ -0,0 +1,49 @@
#ifndef GUARD_CONSTANTS_BATTLE_PIKE_H
#define GUARD_CONSTANTS_BATTLE_PIKE_H
#define PIKE_ROOM_SINGLE_BATTLE 0
#define PIKE_ROOM_HEAL_FULL 1
#define PIKE_ROOM_NPC 2
#define PIKE_ROOM_STATUS 3
#define PIKE_ROOM_HEAL_PART 4
#define PIKE_ROOM_WILD_MONS 5
#define PIKE_ROOM_HARD_BATTLE 6
#define PIKE_ROOM_DOUBLE_BATTLE 7
#define PIKE_ROOM_BRAIN 8
// For the room with a status effect.
#define PIKE_STATUS_KIRLIA 0
#define PIKE_STATUS_DUSCLOPS 1
// Function IDs for sBattlePikeFunctions / CallBattlePikeFunction
#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0
#define BATTLE_PIKE_FUNC_GET_DATA 1
#define BATTLE_PIKE_FUNC_SET_DATA 2
#define BATTLE_PIKE_FUNC_IN_FINAL_ROOM 3
#define BATTLE_PIKE_FUNC_SET_UP_ROOM_OBJECTS 4
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5
#define BATTLE_PIKE_FUNC_6 6
#define BATTLE_PIKE_FUNC_7 7
#define BATTLE_PIKE_FUNC_8 8
#define BATTLE_PIKE_FUNC_NULL_9 9
#define BATTLE_PIKE_FUNC_NULL_10 10
#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11
#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12
#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13
#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14
#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15
#define BATTLE_PIKE_FUNC_IS_IN 16
#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17
#define BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID 18
#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19
#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20
#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21
#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22
#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23
#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24
#define BATTLE_PIKE_FUNC_CAN_PARTY_BE_HEALED 25
#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26
#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27
#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28
#endif // GUARD_CONSTANTS_BATTLE_PIKE_H
+49
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@@ -0,0 +1,49 @@
#ifndef GUARD_CONSTANTS_BATTLE_PYRAMID_H
#define GUARD_CONSTANTS_BATTLE_PYRAMID_H
#define TOTAL_ROUNDS 20
#define PICKUP_ITEMS_PER_ROUND 10
#define FLOOR_WALKABLE_METATILE 0x28D
#define FLOOR_EXIT_METATILE 0x28E
#define HINT_EXIT_DIRECTION 0
#define HINT_REMAINING_ITEMS 1
#define HINT_REMAINING_TRAINERS 2
#define HINT_EXIT_SHORT_REMAINING_TRAINERS 3
#define HINT_EXIT_SHORT_REMAINING_ITEMS 4
#define HINT_EXIT_MEDIUM_REMAINING_TRAINERS 5
#define HINT_EXIT_MEDIUM_REMAINING_ITEMS 6
#define HINT_EXIT_FAR_REMAINING_TRAINERS 7
#define HINT_EXIT_FAR_REMAINING_ITEMS 8
#define OBJ_TRAINERS 0
#define OBJ_ITEMS 1
#define OBJ_POSITIONS_UNIFORM 0
#define OBJ_POSITIONS_IN_AND_NEAR_ENTRANCE 1
#define OBJ_POSITIONS_IN_AND_NEAR_EXIT 2
#define OBJ_POSITIONS_NEAR_ENTRANCE 3
#define OBJ_POSITIONS_NEAR_EXIT 4
// Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction
#define BATTLE_PYRAMID_FUNC_INIT_CHALLENGE 0
#define BATTLE_PYRAMID_FUNC_GET_DATA 1
#define BATTLE_PYRAMID_FUNC_SET_DATA 2
#define BATTLE_PYRAMID_FUNC_3 3
#define BATTLE_PYRAMID_FUNC_SET_REWARD 4
#define BATTLE_PYRAMID_FUNC_GIVE_REWARD 5
#define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6
#define BATTLE_PYRAMID_FUNC_SET_ITEM 7
#define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8
#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9
#define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10
#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11
#define BATTLE_PYRAMID_FUNC_IS_IN 12
#define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13
#define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14
#define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15
#define BATTLE_PYRAMID_FUNC_16 16
#define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17
#endif // GUARD_CONSTANTS_BATTLE_PYRAMID_H
+15
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@@ -0,0 +1,15 @@
#ifndef GUARD_CONSTANTS_CABLE_CLUB_H
#define GUARD_CONSTANTS_CABLE_CLUB_H
// States for VAR_CABLE_CLUB_STATE
#define USING_SINGLE_BATTLE 1
#define USING_DOUBLE_BATTLE 2
#define USING_TRADE_CENTER 3
#define USING_RECORD_CORNER 4
#define USING_MULTI_BATTLE 5
#define USING_UNION_ROOM 6
#define USING_BERRY_CRUSH 7
#define USING_MINIGAME 8
#define USING_BATTLE_TOWER 9
#endif //GUARD_CONSTANTS_CABLE_CLUB_H
@@ -179,8 +179,8 @@
#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x5D
#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x5E
#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x5F
#define MOVEMENT_ACTION_UNKNOWN1 0x60
#define MOVEMENT_ACTION_UNKNOWN2 0x61
#define MOVEMENT_ACTION_HIDE_REFLECTION 0x60
#define MOVEMENT_ACTION_SHOW_REFLECTION 0x61
#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x62
#define MOVEMENT_ACTION_WALK_DOWN_AFFINE 0x63
#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x64
+12
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@@ -0,0 +1,12 @@
#ifndef GUARD_CONSTANTS_FIELD_POISON_H
#define GUARD_CONSTANTS_FIELD_POISON_H
#define FLDPSN_NONE 0
#define FLDPSN_PSN 1
#define FLDPSN_FNT 2
#define FLDPSN_NO_WHITEOUT 0
#define FLDPSN_WHITEOUT 1
#define FLDPSN_FRONTIER_WHITEOUT 2
#endif //GUARD_CONSTANTS_FIELD_POISON_H
+7 -7
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@@ -925,7 +925,7 @@
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8
#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9
#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA
#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE_INVISIBLE 0x3CA
#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB
#define FLAG_HIDE_ROUTE_120_STEVEN 0x3CC
#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD
@@ -936,14 +936,14 @@
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2
#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3
#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4
#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5
#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6
#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE_VISIBLE 0x3D5
#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3D6
#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8
#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9
#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA
#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB
#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC
#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D9
#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3DA
#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DB
#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DC
#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD
#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE
#define FLAG_HIDE_ROUTE_101_BOY 0x3DF
+52
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@@ -0,0 +1,52 @@
#ifndef GUARD_CONSTANTS_PARTY_MENU_H
#define GUARD_CONSTANTS_PARTY_MENU_H
#define AILMENT_NONE 0
#define AILMENT_PSN 1
#define AILMENT_PRZ 2
#define AILMENT_SLP 3
#define AILMENT_FRZ 4
#define AILMENT_BRN 5
#define AILMENT_PKRS 6
#define AILMENT_FNT 7
#define PARTY_CHOOSE_MON 0
#define PARTY_MUST_CHOOSE_MON 1
#define PARTY_CANT_SWITCH 2
#define PARTY_USE_ITEM_ON 3
#define PARTY_ABILITY_PREVENTS 4
#define PARTY_GIVE_ITEM 5
#define TUTOR_MOVE_MEGA_PUNCH 0
#define TUTOR_MOVE_SWORDS_DANCE 1
#define TUTOR_MOVE_MEGA_KICK 2
#define TUTOR_MOVE_BODY_SLAM 3
#define TUTOR_MOVE_DOUBLE_EDGE 4
#define TUTOR_MOVE_COUNTER 5
#define TUTOR_MOVE_SEISMIC_TOSS 6
#define TUTOR_MOVE_MIMIC 7
#define TUTOR_MOVE_METRONOME 8
#define TUTOR_MOVE_SOFT_BOILED 9
#define TUTOR_MOVE_DREAM_EATER 10
#define TUTOR_MOVE_THUNDER_WAVE 11
#define TUTOR_MOVE_EXPLOSION 12
#define TUTOR_MOVE_ROCK_SLIDE 13
#define TUTOR_MOVE_SUBSTITUTE 14
#define TUTOR_MOVE_DYNAMIC_PUNCH 15
#define TUTOR_MOVE_ROLLOUT 16
#define TUTOR_MOVE_PSYCH_UP 17
#define TUTOR_MOVE_SNORE 18
#define TUTOR_MOVE_ICY_WIND 19
#define TUTOR_MOVE_ENDURE 20
#define TUTOR_MOVE_MUD_SLAP 21
#define TUTOR_MOVE_ICE_PUNCH 22
#define TUTOR_MOVE_SWAGGER 23
#define TUTOR_MOVE_SLEEP_TALK 24
#define TUTOR_MOVE_SWIFT 25
#define TUTOR_MOVE_DEFENSE_CURL 26
#define TUTOR_MOVE_THUNDER_PUNCH 27
#define TUTOR_MOVE_FIRE_PUNCH 28
#define TUTOR_MOVE_FURY_CUTTER 29
#define TUTOR_MOVE_COUNT 30
#endif // GUARD_CONSTANTS_PARTY_MENU_H
+1
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@@ -177,6 +177,7 @@
#define MON_DATA_SPATK2 87
#define MON_DATA_SPDEF2 88
#define MIN_LEVEL 1
#define MAX_LEVEL 100
#define OT_ID_PLAYER_ID 0
+116
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@@ -0,0 +1,116 @@
#ifndef GUARD_CONSTANTS_TRADE_H
#define GUARD_CONSTANTS_TRADE_H
#define TRADE_PLAYER 0
#define TRADE_PARTNER 1
#define LINK_TRADE_TIMEOUT 300
// In-game Trade IDs
#define INGAME_TRADE_SEEDOT 0
#define INGAME_TRADE_PLUSLE 1
#define INGAME_TRADE_HORSEA 2
#define INGAME_TRADE_MEOWTH 3
// Flag IDs for sending link data
#define INITIATE_TRADE 1
#define CANCEL_TRADE 2
#define WANTS_TO_TRADE 1
#define WANTS_TO_CANCEL 2
#define READY_FINISH_TRADE 1
#define FINISH_TRADE 2
// Return values for CanTradeSelectedMon and CanTradeSelectedPartyMenuMon
#define CAN_TRADE_MON 0
#define CANT_TRADE_LAST_MON 1
#define CANT_TRADE_NATIONAL 2
#define CANT_TRADE_EGG 3
#define CANT_TRADE_INVALID_MON 4
#define CANT_TRADE_EGG2 5
// Return values for CheckValidityOfTradeMons
#define PLAYER_MON_INVALID 0
#define BOTH_MONS_VALID 1
#define PARTNER_MON_INVALID 2
// Return values for GetGameProgressForLinkTrade
#define TRADE_BOTH_PLAYERS_READY 0
#define TRADE_PLAYER_NOT_READY 1
#define TRADE_PARTNER_NOT_READY 2
// Indexes for sTradeActionTexts
#define TRADE_TEXT_CANCEL 0
#define TRADE_TEXT_CHOOSE_MON 1
#define TRADE_TEXT_SUMMARY 2
#define TRADE_TEXT_TRADE 3
#define TRADE_TEXT_CANCEL_TRADE 4
#define TRADE_TEXT_JP_QUIT 5
// Checked to confirm DrawTradeMenuParty has reached final state
#define DRAW_PARTY_FINISH 5
// Message indexes for sTradeMessages
#define TRADE_MSG_STANDBY 0
#define TRADE_MSG_CANCELED 1
#define TRADE_MSG_ONLY_MON1 2
#define TRADE_MSG_ONLY_MON2 3
#define TRADE_MSG_WAITING_FOR_FRIEND 4
#define TRADE_MSG_FRIEND_WANTS_TO_TRADE 5
#define TRADE_MSG_MON_CANT_BE_TRADED 6
#define TRADE_MSG_EGG_CANT_BE_TRADED 7
#define TRADE_MSG_FRIENDS_MON_CANT_BE_TRADED 8
// IDs for QueueAction
#define QUEUE_SEND_DATA 0
#define QUEUE_STANDBY 1
#define QUEUE_ONLY_MON1 2
#define QUEUE_ONLY_MON2 3
#define QUEUE_UNUSED1 4
#define QUEUE_UNUSED2 5
#define QUEUE_MON_CANT_BE_TRADED 6
#define QUEUE_EGG_CANT_BE_TRADED 7
#define QUEUE_FRIENDS_MON_CANT_BE_TRADED 8
#define QUEUE_DELAY_MSG 3
#define QUEUE_DELAY_DATA 5
// IDs for CallTradeMenuFunc
#define TRADEMENUFUNC_MAIN_MENU 0
#define TRADEMENUFUNC_SELECTED_MON 1
#define TRADEMENUFUNC_SHOW_MON_SUMMARY 2
#define TRADEMENUFUNC_CONFIRM_OR_CANCEL_TRADE 3
#define TRADEMENUFUNC_CANCEL_TRADE_PROMPT 4
#define TRADEMENUFUNC_UNUSED_5 5
#define TRADEMENUFUNC_BOTH_MONS_SELECTED 6
#define TRADEMENUFUNC_CONFIRM_TRADE_PROMPT 7
#define TRADEMENUFUNC_REDRAW_MAIN_MENU 8
#define TRADEMENUFUNC_LINK_TRADE_FADE_OUT 9
#define TRADEMENUFUNC_LINK_TRADE_WAIT_FADE 10
#define TRADEMENUFUNC_CANCEL_TRADE_1 11
#define TRADEMENUFUNC_CANCEL_TRADE_2 12
#define TRADEMENUFUNC_START_LINK_TRADE 13
#define TRADEMENUFUNC_DELAY_TRADE_CONFIRM 14
#define TRADEMENUFUNC_UNUSED_15 15
#define TRADEMENUFUNC_LINK_TRADE_WAIT_QUEUE 16
#define TRADEMENUFUNC_PARTNER_MON_INVALID 17
#define TRADEMENUFUNC_STANDBY 100
// Message indexes for sUnionRoomTradeMessages
#define UR_TRADE_MSG_NONE 0
#define UR_TRADE_MSG_NOT_MON_PARTNER_WANTS 1
#define UR_TRADE_MSG_NOT_EGG 2
#define UR_TRADE_MSG_MON_CANT_BE_TRADED_1 3
#define UR_TRADE_MSG_MON_CANT_BE_TRADED_2 4
#define UR_TRADE_MSG_PARTNERS_MON_CANT_BE_TRADED 5
#define UR_TRADE_MSG_EGG_CANT_BE_TRADED 6
#define UR_TRADE_MSG_PARTNER_CANT_ACCEPT_MON 7
#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_1 8
#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2 9
// Return values for CanRegisterMonForTradingBoard
#define CAN_REGISTER_MON 0
#define CANT_REGISTER_MON 1
#define CANT_REGISTER_EGG 2
#endif //GUARD_CONSTANTS_TRADE_H
+1 -1
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@@ -11,7 +11,7 @@
#define TRAINER_HILL_FUNC_7 7
#define TRAINER_HILL_FUNC_8 8
#define TRAINER_HILL_FUNC_9 9
#define TRAINER_HILL_FUNC_10 10
#define TRAINER_HILL_FUNC_IS_IN 10
#define TRAINER_HILL_FUNC_11 11
#define TRAINER_HILL_FUNC_12 12
#define TRAINER_HILL_FUNC_13 13
+46
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@@ -0,0 +1,46 @@
#ifndef GUARD_CONSTANTS_TV_H
#define GUARD_CONSTANTS_TV_H
#define POKENEWS_NONE 0
#define POKENEWS_SLATEPORT 1
#define POKENEWS_GAME_CORNER 2
#define POKENEWS_LILYCOVE 3
#define POKENEWS_BLENDMASTER 4
#define TVSHOW_OFF_AIR 0
#define TVSHOW_FAN_CLUB_LETTER 1
#define TVSHOW_RECENT_HAPPENINGS 2
#define TVSHOW_PKMN_FAN_CLUB_OPINIONS 3
#define TVSHOW_UNKN_SHOWTYPE_04 4
#define TVSHOW_NAME_RATER_SHOW 5
#define TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE 6
#define TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE 7
#define TVSHOW_CONTEST_LIVE_UPDATES 8
#define TVSHOW_3_CHEERS_FOR_POKEBLOCKS 9
#define TVSHOW_BATTLE_UPDATE 10
#define TVSHOW_FAN_CLUB_SPECIAL 11
#define TVSHOW_CONTEST_LIVE_UPDATES_2 12
// //
#define TVSHOW_POKEMON_TODAY_CAUGHT 21
#define TVSHOW_SMART_SHOPPER 22
#define TVSHOW_POKEMON_TODAY_FAILED 23
#define TVSHOW_FISHING_ADVICE 24
#define TVSHOW_WORLD_OF_MASTERS 25
#define TVSHOW_TODAYS_RIVAL_TRAINER 26
#define TVSHOW_TREND_WATCHER 27
#define TVSHOW_TREASURE_INVESTIGATORS 28
#define TVSHOW_FIND_THAT_GAMER 29
#define TVSHOW_BREAKING_NEWS 30
#define TVSHOW_SECRET_BASE_VISIT 31
#define TVSHOW_LOTTO_WINNER 32
#define TVSHOW_BATTLE_SEMINAR 33
#define TVSHOW_TRAINER_FAN_CLUB 34
#define TVSHOW_CUTIES 35
#define TVSHOW_FRONTIER 36
#define TVSHOW_NUMBER_ONE 37
#define TVSHOW_SECRET_BASE_SECRETS 38
#define TVSHOW_SAFARI_FAN_CLUB 39
// //
#define TVSHOW_MASS_OUTBREAK 41
#endif //GUARD_CONSTANTS_TV_H
+1 -1
View File
@@ -77,7 +77,7 @@
#define VAR_REGICE_STEPS_2 0x403C
#define VAR_REGICE_STEPS_3 0x403D
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
#define VAR_ALWAYS_ZERO_0x403F 0x403F // This var is read and written, but is always zero.
#define VAR_DISTRIBUTE_EON_TICKET 0x403F // This var is read and written, but is always zero. The only way to obtain the Eon Ticket in Emerald is via Record Mixing
#define VAR_DAYS 0x4040
#define VAR_FANCLUB_UNKNOWN_1 0x4041
#define VAR_FANCLUB_UNKNOWN_2 0x4042
+2 -2
View File
@@ -2,7 +2,7 @@
#define GUARD_DODRIO_BERRY_PICKING_H
void sub_802493C(u16 a0, void (*callback)(void));
void sub_8027A5C(void);
void sub_8027AAC(void);
void IsDodrioInParty(void);
void ShowDodrioBerryPickingRecords(void);
#endif // GUARD_DODRIO_BERRY_PICKING_H
+3 -3
View File
@@ -548,17 +548,17 @@ extern const u8 EventScript_UseDive[];
extern const u8 EventScript_UseDiveUnderwater[];
extern const u8 EventScript_FallDownHole[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[];
extern const u8 EventScript_Poison[];
extern const u8 EventScript_FieldPoison[];
extern const u8 EventScript_EggHatch[];
extern const u8 UnusualWeather_EventScript_EndEventAndCleanup_1[];
extern const u8 IslandCave_EventScript_238EAF[];
extern const u8 MauvilleCity_EventScript_1DF7BA[];
extern const u8 Route119_EventScript_1F49EC[];
extern const u8 LittlerootTown_ProfessorBirchsLab_EventScript_1FA4D6[];
extern const u8 RustboroCity_Gym_EventScript_21307B[];
extern const u8 RustboroCity_Gym_EventScript_RegisterRoxanne[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224175[];
extern const u8 SSTidalCorridor_EventScript_23C050[];
extern const u8 gUnknown_082A8350[];
extern const u8 EventScript_FallDownHoleMtPyre[];
// Secret Base
extern const u8 SecretBase_EventScript_PC[];
+1 -7
View File
@@ -7,13 +7,7 @@
// Exported ROM declarations
enum {
FLDPSN_NONE,
FLDPSN_PSN,
FLDPSN_FNT
};
void ExecuteWhiteOut(void);
void TryFieldPoisonWhiteOut(void);
s32 DoPoisonFieldEffect(void);
#endif //GUARD_FIELD_POISON_H
+1 -1
View File
@@ -33,7 +33,7 @@ void sub_80AF8B8(void);
void sub_80AF948(void);
void sub_80AF9F8(void);
void sub_80AFC60(void);
void sub_80B009C(u8 flashLevel);
void AnimateFlash(u8 flashLevel);
void WriteBattlePyramidViewScanlineEffectBuffer(void);
void sub_80B0244(void);
void sub_80B0268(void);
+23 -18
View File
@@ -65,7 +65,7 @@ struct EventObjectTemplate
/*0x0E*/ u16 trainerRange_berryTreeId;
/*0x10*/ const u8 *script;
/*0x14*/ u16 flagId;
}; /*size = 0x18*/
};
struct WarpEvent
{
@@ -82,7 +82,6 @@ struct CoordEvent
u8 elevation;
u16 trigger;
u16 index;
u8 filler_A[0x2];
u8 *script;
};
@@ -90,20 +89,14 @@ struct BgEvent
{
u16 x, y;
u8 elevation;
u8 kind;
union { // carried over from diego's FR/LG work, seems to be the same struct
// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
u8 kind; // The "kind" field determines how to access bgUnion union below.
union {
u8 *script;
// hidden item type
struct {
u16 item;
u16 hiddenItemId; // flag offset to determine flag lookup
u16 hiddenItemId;
} hiddenItem;
// secret base type
u32 secretBaseId;
} bgUnion;
};
@@ -113,7 +106,6 @@ struct MapEvents
u8 warpCount;
u8 coordEventCount;
u8 bgEventCount;
struct EventObjectTemplate *eventObjects;
struct WarpEvent *warps;
struct CoordEvent *coordEvents;
@@ -122,10 +114,10 @@ struct MapEvents
struct MapConnection
{
/*0x00*/ u8 direction;
/*0x01*/ u32 offset;
/*0x05*/ u8 mapGroup;
/*0x06*/ u8 mapNum;
u8 direction;
u32 offset;
u8 mapGroup;
u8 mapNum;
};
struct MapConnections
@@ -180,7 +172,7 @@ struct EventObject
/*0x03*/ u32 spriteAffineAnimPausedBackup:1;
u32 disableJumpLandingGroundEffect:1;
u32 fixedPriority:1;
u32 unk3_3:1;
u32 hideReflection:1;
/*0x04*/ u8 spriteId;
/*0x05*/ u8 graphicsId;
/*0x06*/ u8 movementType;
@@ -267,7 +259,20 @@ enum
enum
{
COLLISION_LEDGE_JUMP = 6
COLLISION_NONE,
COLLISION_OUTSIDE_RANGE,
COLLISION_IMPASSABLE,
COLLISION_ELEVATION_MISMATCH,
COLLISION_EVENT_OBJECT,
COLLISION_STOP_SURFING,
COLLISION_LEDGE_JUMP,
COLLISION_PUSHED_BOULDER,
COLLISION_ROTATING_GATE,
COLLISION_WHEELIE_HOP,
COLLISION_ISOLATED_VERTICAL_RAIL,
COLLISION_ISOLATED_HORIZONTAL_RAIL,
COLLISION_VERTICAL_RAIL,
COLLISION_HORIZONTAL_RAIL,
};
// player running states
-47
View File
@@ -1,45 +1,6 @@
#ifndef GUARD_GLOBAL_TV_H
#define GUARD_GLOBAL_TV_H
enum
{
TVSHOW_OFF_AIR,
TVSHOW_FAN_CLUB_LETTER,
TVSHOW_RECENT_HAPPENINGS,
TVSHOW_PKMN_FAN_CLUB_OPINIONS,
TVSHOW_UNKN_SHOWTYPE_04,
TVSHOW_NAME_RATER_SHOW,
TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE,
TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE,
TVSHOW_CONTEST_LIVE_UPDATES,
TVSHOW_3_CHEERS_FOR_POKEBLOCKS,
TVSHOW_BATTLE_UPDATE,
TVSHOW_FAN_CLUB_SPECIAL,
TVSHOW_CONTEST_LIVE_UPDATES_2,
TVSHOW_POKEMON_TODAY_CAUGHT = 21,
TVSHOW_SMART_SHOPPER,
TVSHOW_POKEMON_TODAY_FAILED,
TVSHOW_FISHING_ADVICE,
TVSHOW_WORLD_OF_MASTERS,
TVSHOW_TODAYS_RIVAL_TRAINER,
TVSHOW_TREND_WATCHER,
TVSHOW_TREASURE_INVESTIGATORS,
TVSHOW_FIND_THAT_GAMER,
TVSHOW_BREAKING_NEWS,
TVSHOW_SECRET_BASE_VISIT,
TVSHOW_LOTTO_WINNER,
TVSHOW_BATTLE_SEMINAR,
TVSHOW_TRAINER_FAN_CLUB,
TVSHOW_CUTIES,
TVSHOW_FRONTIER,
TVSHOW_NUMBER_ONE,
TVSHOW_SECRET_BASE_SECRETS,
TVSHOW_SAFARI_FAN_CLUB,
TVSHOW_MASS_OUTBREAK = 41,
};
typedef union // size = 0x24
{
// Common
@@ -495,14 +456,6 @@ typedef union // size = 0x24
} massOutbreak;
} TVShow;
enum {
POKENEWS_NONE,
POKENEWS_SLATEPORT,
POKENEWS_GAME_CORNER,
POKENEWS_LILYCOVE,
POKENEWS_BLENDMASTER
};
typedef struct // 2b50
{
u8 kind;
+4 -4
View File
@@ -4848,13 +4848,13 @@ extern const u32 gCableCarCord_Gfx[];
extern const u16 gCableCar_Pal[];
// Trade
extern const u16 gUnknown_08DDB3E4[];
extern const u8 gUnknown_08DDB464[];
extern const u16 gTradeMenu_Pal[];
extern const u8 gTradeMenu_Gfx[];
extern const u16 gUnknown_08DDCF04[];
extern const u16 gTradeGba2_Pal[];
extern const u8 gTradeGba_Gfx[];
extern const u16 gUnknown_08DDD704[];
extern const u8 gUnknown_08DDC6E4[];
extern const u16 gTradeMenuMonBox_Tilemap[];
extern const u8 gTradeButtons_Gfx[];
extern const u16 gUnknown_08DDB444[];
// Party menu
+5 -5
View File
@@ -76,10 +76,10 @@ struct UnkLinkRfuStruct_02022B14Substruct
u16 unk_00_4:1;
u16 unk_00_5:1;
u16 unk_00_6:1;
u16 unk_00_7:1;
u16 unk_01_0:1;
u16 unk_01_1:1;
u16 unk_01_2:4;
u16 isChampion:1;
u16 hasNationalDex:1;
u16 gameClear:1; // never read, redundant with isChampion
u16 unk_01_2:4; // always 3?
u16 unk_01_6:2;
u8 playerTrainerId[2];
};
@@ -93,7 +93,7 @@ struct __attribute__((packed, aligned(2))) UnkLinkRfuStruct_02022B14
u8 unk_0a_0:7;
u8 unk_0a_7:1;
u8 playerGender:1;
u8 unk_0b_1:7;
u8 level:7;
u8 unk_0c;
};
+52 -17
View File
@@ -48,20 +48,52 @@
#define EXTRACT_LINK_ERRORS(status) \
(((status) & LINK_STAT_ERRORS) >> LINK_STAT_ERRORS_SHIFT)
#define LINKCMD_SEND_LINK_TYPE 0x2222
#define LINKCMD_0x2FFE 0x2FFE
#define LINKCMD_SEND_HELD_KEYS 0x4444
#define LINKCMD_0x5555 0x5555
#define LINKCMD_0x5566 0x5566
#define LINKCMD_0x5FFF 0x5FFF
#define LINKCMD_0x6666 0x6666
#define LINKCMD_0x7777 0x7777
#define LINKCMD_CONT_BLOCK 0x8888
#define LINKCMD_0xAAAA 0xAAAA
#define LINKCMD_0xAAAB 0xAAAB
#define LINKCMD_INIT_BLOCK 0xBBBB
#define LINKCMD_SEND_HELD_KEYS_2 0xCAFE
#define LINKCMD_0xCCCC 0xCCCC
#define LINKCMD_SEND_LINK_TYPE 0x2222
#define LINKCMD_0x2FFE 0x2FFE
#define LINKCMD_SEND_HELD_KEYS 0x4444
#define LINKCMD_0x5555 0x5555
#define LINKCMD_0x5566 0x5566
#define LINKCMD_0x5FFF 0x5FFF
#define LINKCMD_0x6666 0x6666
#define LINKCMD_0x7777 0x7777
#define LINKCMD_CONT_BLOCK 0x8888
#define LINKCMD_0xAAAA 0xAAAA
#define LINKCMD_0xAAAB 0xAAAB
#define LINKCMD_READY_TO_TRADE 0xAABB
#define LINKCMD_READY_FINISH_TRADE 0xABCD
#define LINKCMD_INIT_BLOCK 0xBBBB
#define LINKCMD_READY_CANCEL_TRADE 0xBBCC
#define LINKCMD_SEND_HELD_KEYS_2 0xCAFE
#define LINKCMD_0xCCCC 0xCCCC
#define LINKCMD_START_TRADE 0xCCDD
#define LINKCMD_CONFIRM_FINISH_TRADE 0xDCBA
#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD
#define LINKCMD_0xDDEE 0xDDEE
#define LINKCMD_REQUEST_CANCEL 0xEEAA
#define LINKCMD_CANCEL_TRADE 0xEEBB
#define LINKCMD_0xEECC 0xEECC
#define LINKTYPE_0x1111 0x1111 // trade
#define LINKTYPE_0x1122 0x1122 // trade
#define LINKTYPE_0x1133 0x1133 // trade
#define LINKTYPE_0x1144 0x1144 // trade
#define LINKTYPE_BATTLE 0x2211
#define LINKTYPE_0x2222 0x2222 // unused battle?
#define LINKTYPE_SINGLE_BATTLE 0x2233
#define LINKTYPE_DOUBLE_BATTLE 0x2244
#define LINKTYPE_MULTI_BATTLE 0x2255
#define LINKTYPE_BATTLE_TOWER_50 0x2266
#define LINKTYPE_BATTLE_TOWER_OPEN 0x2277
#define LINKTYPE_0x2288 0x2288 // battle?
#define LINKTYPE_0x3311 0x3311
#define LINKTYPE_0x3322 0x3322
#define LINKTYPE_0x4411 0x4411
#define LINKTYPE_BERRY_BLENDER 0x4422
#define LINKTYPE_0x5501 0x5501 // mystery event
#define LINKTYPE_0x5502 0x5502 // unused?
#define LINKTYPE_0x5503 0x5503 // eReader
#define LINKTYPE_0x6601 0x6601
#define LINKTYPE_0x6602 0x6602
struct LinkStatus
{
@@ -95,8 +127,8 @@ enum
EXCHANGE_COMPLETE,
EXCHANGE_TIMED_OUT,
EXCHANGE_IN_PROGRESS,
EXCHANGE_STAT_4,
EXCHANGE_STAT_5,
EXCHANGE_PLAYER_NOT_READY,
EXCHANGE_PARTNER_NOT_READY,
EXCHANGE_STAT_6,
EXCHANGE_STAT_7
};
@@ -120,7 +152,10 @@ struct LinkPlayer
/* 0x00 */ u16 version;
/* 0x02 */ u16 lp_field_2;
/* 0x04 */ u32 trainerId;
/* 0x08 */ u8 name[11];
/* 0x08 */ u8 name[PLAYER_NAME_LENGTH + 1];
/* 0x10 */ u8 progressFlags; // (& 0x0F) is hasNationalDex, (& 0xF0) is hasClearedGame
/* 0x11 */ u8 neverRead;
/* 0x12 */ u8 progressFlagsCopy;
/* 0x13 */ u8 gender;
/* 0x14 */ u32 linkType;
/* 0x18 */ u16 id; // battler id in battles
+3 -3
View File
@@ -128,7 +128,7 @@ struct UnkRfuStruct_Sub_Unused
struct UnkRfuStruct_2
{
/* 0x000 */ void (*unk_00)(void);
/* 0x000 */ void (*linkRfuCallback)(void);
/* 0x004 */ u16 unk_04;
/* 0x006 */ u8 filler_06[4];
/* 0x00a */ u16 unk_0a;
@@ -224,11 +224,11 @@ void sub_800F804(void);
void sub_800F850(void);
u8 sub_800FCD8(void);
bool32 sub_800FE84(const u8 *src, size_t size);
void Rfu_set_zero(void);
void ClearLinkRfuCallback(void);
u8 sub_80104F4(void);
u8 rfu_get_multiplayer_id(void);
bool8 sub_8010100(u8 a0);
bool8 sub_8010500(void);
bool8 IsLinkRfuTaskFinished(void);
bool8 Rfu_IsMaster(void);
void task_add_05_task_del_08FA224_when_no_RfuFunc(void);
void sub_8010434(void);
+7 -61
View File
@@ -4,62 +4,7 @@
#include "main.h"
#include "task.h"
enum
{
AILMENT_NONE,
AILMENT_PSN,
AILMENT_PRZ,
AILMENT_SLP,
AILMENT_FRZ,
AILMENT_BRN,
AILMENT_PKRS,
AILMENT_FNT
};
enum
{
PARTY_CHOOSE_MON,
PARTY_MUST_CHOOSE_MON,
PARTY_CANT_SWITCH,
PARTY_USE_ITEM_ON,
PARTY_ABILITY_PREVENTS,
PARTY_GIVE_ITEM,
};
enum
{
TUTOR_MOVE_MEGA_PUNCH,
TUTOR_MOVE_SWORDS_DANCE,
TUTOR_MOVE_MEGA_KICK,
TUTOR_MOVE_BODY_SLAM,
TUTOR_MOVE_DOUBLE_EDGE,
TUTOR_MOVE_COUNTER,
TUTOR_MOVE_SEISMIC_TOSS,
TUTOR_MOVE_MIMIC,
TUTOR_MOVE_METRONOME,
TUTOR_MOVE_SOFT_BOILED,
TUTOR_MOVE_DREAM_EATER,
TUTOR_MOVE_THUNDER_WAVE,
TUTOR_MOVE_EXPLOSION,
TUTOR_MOVE_ROCK_SLIDE,
TUTOR_MOVE_SUBSTITUTE,
TUTOR_MOVE_DYNAMIC_PUNCH,
TUTOR_MOVE_ROLLOUT,
TUTOR_MOVE_PSYCH_UP,
TUTOR_MOVE_SNORE,
TUTOR_MOVE_ICY_WIND,
TUTOR_MOVE_ENDURE,
TUTOR_MOVE_MUD_SLAP,
TUTOR_MOVE_ICE_PUNCH,
TUTOR_MOVE_SWAGGER,
TUTOR_MOVE_SLEEP_TALK,
TUTOR_MOVE_SWIFT,
TUTOR_MOVE_DEFENSE_CURL,
TUTOR_MOVE_THUNDER_PUNCH,
TUTOR_MOVE_FIRE_PUNCH,
TUTOR_MOVE_FURY_CUTTER,
TUTOR_MOVE_COUNT
};
#include "constants/party_menu.h"
struct Struct203CEC8
{
@@ -93,17 +38,17 @@ u8 GetCursorSelectionMonId(void);
u8 sub_81B1360(void);
void sub_81B1370(u8 taskId);
u8* GetMonNickname(struct Pokemon *mon, u8 *dest);
u8 sub_81B1B5C(const u8* str, u8 b);
u8 DisplayPartyMenuMessage(const u8* str, u8 b);
bool8 sub_81B1BD4(void);
void sub_81B1F18(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func);
u8 pokemon_ailments_get_primary(u32 status);
u8 GetMonAilment(struct Pokemon *mon);
void display_pokemon_menu_message(u32 stringID);
void DisplayPartyMenuStdMessage(u32 stringID);
void sub_81B47E0(u8 taskId);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
void sub_81B58A8(void);
void LoadHeldItemIcons(void);
void sub_81B5D4C(u8 *a, u8 *b, u8 c);
void DrawHeldItemIconsForTrade(u8 *a, u8 *b, u8 c);
void sub_81B617C(void);
void ItemUseCB_Medicine(u8 taskId, TaskFunc task);
void sub_81B67C8(u8 taskId, TaskFunc task);
@@ -123,8 +68,9 @@ void sub_81B8448(void);
void InitChooseHalfPartyForBattle(u8 unused);
void sub_81B8558(void);
void sub_81B8904(u8 initArg, MainCallback callback);
void sub_81B892C(void);
void sub_81B8958(void);
void OpenPartyMenuForMoveTutor(void);
void ChooseMonForWirelessMinigame(void);
void ChooseMonForWirelessMinigame(void);
void OpenPartyMenuInBattle(u8 arg);
void sub_81B89F0(void);
void sub_81B8C68(void);
+1 -1
View File
@@ -25,7 +25,7 @@ extern const struct SpriteTemplate gBallSpriteTemplates[];
u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow);
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battler, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species);
u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
u8 CreateTradePokeballSprite(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
void sub_8076918(u8 battler);
void DoHitAnimHealthboxEffect(u8 battler);
void LoadBallGfx(u8 ballId);
+2 -2
View File
@@ -21,8 +21,8 @@ u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u
u8 UpdateMonIconFrame(struct Sprite *sprite);
void LoadMonIconPalette(u16 species);
void sub_80D328C(struct Sprite *sprite);
void sub_80D3014(struct Sprite *sprite);
void sub_80D32C8(struct Sprite *sprite, u8 animNum);
void UpdateTradeMonIconFrame(struct Sprite *sprite);
void SetPartyHPBarSprite(struct Sprite *sprite, u8 animNum);
u8 GetMonIconPaletteIndexFromSpecies(u16 species);
#endif // GUARD_POKEMON_ICON_H
+3 -3
View File
@@ -4,10 +4,10 @@
#include "main.h"
void sub_802A9A8(u16 monId, MainCallback callback);
bool32 sub_802C908(u16 species);
void sub_802C920(void);
bool32 IsSpeciesAllowedInPokemonJump(u16 species);
void IsPokemonJumpSpeciesInParty(void);
void ResetPokeJumpResults(void);
void sub_802E3C4(void);
void ShowPokemonJumpRecords(void);
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority);
bool32 sub_802EB84(void);
+1 -1
View File
@@ -25,7 +25,7 @@ struct PokemonStorage
extern struct PokemonStorage *gPokemonStoragePtr;
void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4);
void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 bytesToBuffer);
u8 CountMonsInBox(u8 boxId);
s16 GetFirstFreeBoxSpot(u8 boxId);
u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore);
+14 -13
View File
@@ -2,25 +2,26 @@
#define GUARD_TRADE_H
#include "link_rfu.h"
#include "constants/trade.h"
// Exported type declarations
// Exported RAM declarations
extern struct MailStruct gUnknown_020321C0[PARTY_SIZE];
extern u8 gUnknown_02032298[2];
extern struct MailStruct gTradeMail[PARTY_SIZE];
extern u8 gSelectedTradeMonPositions[2];
// Exported ROM declarations
extern const struct WindowTemplate gUnknown_0833900C;
extern const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate;
s32 sub_807A728(void);
void sub_80773AC(void);
void sub_807AE50(void);
int sub_807A8D0(struct UnkLinkRfuStruct_02022B14Substruct a0, u16, u16, u8);
int sub_807A7E0(struct UnkLinkRfuStruct_02022B14Substruct a0, struct UnkLinkRfuStruct_02022B14Substruct a1, u16 a2, u16 a3, u8 a4, u16 a5, u8 a6);
int sub_807A918(struct Pokemon*, u16);
void sub_807B140(void);
void sub_807B154(void);
void sub_807F19C(void);
void sub_807F1A8(u8, const u8 *, u8);
s32 GetGameProgressForLinkTrade(void);
void CB2_StartCreateTradeMenu(void);
void CB2_LinkTrade(void);
int CanRegisterMonForTradingBoard(struct UnkLinkRfuStruct_02022B14Substruct a0, u16, u16, u8);
int GetUnionRoomTradeMessageId(struct UnkLinkRfuStruct_02022B14Substruct a0, struct UnkLinkRfuStruct_02022B14Substruct a1, u16 a2, u16 a3, u8 a4, u16 a5, u8 a6);
int CanTradeSelectedPartyMenuMon(struct Pokemon*, u16);
void InitTradeSequenceBgGpuRegs(void);
void LinkTradeDrawWindow(void);
void InitTradeBg(void);
void DrawTextOnTradeWindow(u8, const u8 *, u8);
#endif //GUARD_TRADE_H
+1 -1
View File
@@ -57,7 +57,7 @@ u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId);
void InitTrainerHillBattleStruct(void);
void FreeTrainerHillBattleStruct(void);
void CopyTrainerHillTrainerText(u8 which, u16 trainerId);
bool8 sub_81D5C18(void);
bool8 InTrainerHillChallenge(void);
void nullsub_129(void);
void PrintOnTrainerHillRecordsWindow(void);
void sub_81D5DF8(void);
+3 -3
View File
@@ -135,7 +135,7 @@ union UnkUnion_Main
struct UnkStruct_URoom *uRoom;
};
struct TradeUnkStruct
struct UnionRoomTrade
{
u16 field_0;
u16 type;
@@ -156,8 +156,8 @@ extern u8 gUnknown_02022C2C;
extern union UnkUnion_Main gUnknown_02022C30;
extern struct UnkLinkRfuStruct_02022B14Substruct gUnknown_02022C38;
extern u16 gUnknown_02022C3C;
extern u8 gUnknown_02022C3E;
extern u16 gUnionRoomOfferedSpecies;
extern u8 gUnionRoomRequestedMonType;
// Exported ROM declarations