Merge master from pret

This commit is contained in:
Diegoisawesome
2018-05-09 05:10:23 -05:00
99 changed files with 9529 additions and 12474 deletions

510
src/battle_records.c Normal file
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@@ -0,0 +1,510 @@
#include "global.h"
#include "battle_records.h"
#include "bg.h"
#include "window.h"
#include "link.h"
#include "battle.h"
#include "overworld.h"
#include "text.h"
#include "text_window.h"
#include "strings.h"
#include "string_util.h"
#include "trainer_card.h"
#include "menu.h"
#include "menu_helpers.h"
#include "palette.h"
#include "main.h"
#include "scanline_effect.h"
#include "international_string_util.h"
#include "sound.h"
#include "constants/songs.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "constants/game_stat.h"
extern void PrintOnTrainerHillRecordsWindow(void); // pokenav.s
// this file's functions
static void Task_CloseTrainerHillRecordsOnButton(u8 taskId);
static void Task_BeginPaletteFade(u8 taskId);
static void Task_ExitTrainerHillRecords(u8 taskId);
static void RemoveTrainerHillRecordsWindow(u8 windowId);
static void CB2_ShowTrainerHillRecords(void);
// EWRAM variables
EWRAM_DATA u8 gRecordsWindowId = 0;
EWRAM_DATA static u8 *sTilemapBuffer = NULL;
// const rom data
static const u32 sTrainerHillWindowTileset[] = INCBIN_U32("graphics/unknown/unknown_5B3484.4bpp");
static const u16 sTrainerHillWindowPalette[] = INCBIN_U16("graphics/unknown/unknown_5B3484.gbapal");
static const u32 sTrainerHillWindowTilemap[] = INCBIN_U32("graphics/unknown/unknown_5B3564.bin");
static const struct BgTemplate sTrainerHillRecordsBgTemplates[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 3,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
static const struct WindowTemplate sTrainerHillRecordsWindowTemplates[] =
{
{0x0, 0x2, 0x1, 0x1A, 0x12, 0xF, 0x14},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sLinkBattleRecordsWindow = {0x0, 0x2, 0x1, 0x1A, 0x11, 0xF, 0x1};
static const u8 sText_DashesNoPlayer[] = _("-------");
static const u8 sText_DashesNoScore[] = _("----");
// code
static void ClearLinkBattleRecord(struct LinkBattleRecord *record)
{
CpuFill16(0, record, sizeof(struct LinkBattleRecord));
record->name[0] = EOS;
record->trainerId = 0;
record->wins = 0;
record->losses = 0;
record->draws = 0;
}
static void ClearLinkBattleRecords(struct LinkBattleRecord *records)
{
s32 i;
for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
{
ClearLinkBattleRecord(records + i);
}
SetGameStat(GAME_STAT_LINK_BATTLE_WINS, 0);
SetGameStat(GAME_STAT_LINK_BATTLE_LOSSES, 0);
SetGameStat(GAME_STAT_LINK_BATTLE_DRAWS, 0);
}
static s32 GetLinkBattleRecordTotalBattles(struct LinkBattleRecord *record)
{
return record->wins + record->losses + record->draws;
}
static s32 FindLinkBattleRecord(struct LinkBattleRecord *records, const u8 *name, u16 trainerId)
{
s32 i;
for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
{
if (!StringCompareN(records[i].name, name, OT_NAME_LENGTH) && records[i].trainerId == trainerId)
return i;
}
return LINK_B_RECORDS_COUNT;
}
static void SortLinkBattleRecords(struct LinkBattleRecords *records)
{
s32 i, j;
for (i = LINK_B_RECORDS_COUNT - 1; i > 0; i--)
{
for (j = i - 1; j >= 0; j--)
{
s32 totalBattlesI = GetLinkBattleRecordTotalBattles(&records->entries[i]);
s32 totalBattlesJ = GetLinkBattleRecordTotalBattles(&records->entries[j]);
if (totalBattlesI > totalBattlesJ)
{
struct LinkBattleRecord temp1;
u8 temp2;
temp1 = records->entries[i];
records->entries[i] = records->entries[j];
records->entries[j] = temp1;
temp2 = records->languages[i];
records->languages[i] = records->languages[j];
records->languages[j] = temp2;
}
}
}
}
static void UpdateLinkBattleRecord(struct LinkBattleRecord *record, s32 battleOutcome)
{
switch (battleOutcome)
{
case B_OUTCOME_WON:
record->wins++;
if (record->wins > 9999)
record->wins = 9999;
break;
case B_OUTCOME_LOST:
record->losses++;
if (record->losses > 9999)
record->losses = 9999;
break;
case B_OUTCOME_DREW:
record->draws++;
if (record->draws > 9999)
record->draws = 9999;
break;
}
}
static void UpdateLinkBattleGameStats(s32 battleOutcome)
{
u8 stat;
switch (battleOutcome)
{
case B_OUTCOME_WON:
stat = GAME_STAT_LINK_BATTLE_WINS;
break;
case B_OUTCOME_LOST:
stat = GAME_STAT_LINK_BATTLE_LOSSES;
break;
case B_OUTCOME_DREW:
stat = GAME_STAT_LINK_BATTLE_DRAWS;
break;
default:
return;
}
if (GetGameStat(stat) < 9999)
IncrementGameStat(stat);
}
static void UpdateLinkBattleRecords(struct LinkBattleRecords *records, const u8 *name, u16 trainerId, s32 battleOutcome, u8 battlerId)
{
s32 index;
UpdateLinkBattleGameStats(battleOutcome);
SortLinkBattleRecords(records);
index = FindLinkBattleRecord(records->entries, name, trainerId);
if (index == LINK_B_RECORDS_COUNT)
{
index = LINK_B_RECORDS_COUNT - 1;
ClearLinkBattleRecord(&records->entries[index]);
StringCopyN(records->entries[index].name, name, OT_NAME_LENGTH);
records->entries[index].trainerId = trainerId;
records->languages[index] = gLinkPlayers[battlerId].language;
}
UpdateLinkBattleRecord(&records->entries[index], battleOutcome);
SortLinkBattleRecords(records);
}
void ClearPlayerLinkBattleRecords(void)
{
ClearLinkBattleRecords(gSaveBlock1Ptr->linkBattleRecords.entries);
}
static void IncTrainerCardWins(s32 battlerId)
{
u16 *wins = &gTrainerCards[battlerId].linkBattleWins;
(*wins)++;
if (*wins > 9999)
*wins = 9999;
}
static void IncTrainerCardLosses(s32 battlerId)
{
u16 *losses = &gTrainerCards[battlerId].linkBattleLosses;
(*losses)++;
if (*losses > 9999)
*losses = 9999;
}
static void UpdateTrainerCardWinsLosses(s32 battlerId)
{
switch (gBattleOutcome)
{
case B_OUTCOME_WON:
IncTrainerCardWins(BATTLE_OPPOSITE(battlerId));
IncTrainerCardLosses(battlerId);
break;
case B_OUTCOME_LOST:
IncTrainerCardLosses(BATTLE_OPPOSITE(battlerId));
IncTrainerCardWins(battlerId);
break;
}
}
void UpdatePlayerLinkBattleRecords(s32 battlerId)
{
if (InUnionRoom() != TRUE)
{
UpdateTrainerCardWinsLosses(battlerId);
UpdateLinkBattleRecords(
&gSaveBlock1Ptr->linkBattleRecords,
gTrainerCards[battlerId].playerName,
gTrainerCards[battlerId].trainerId,
gBattleOutcome,
battlerId);
}
}
static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records)
{
s32 x;
ConvertIntToDecimalStringN(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_LEFT_ALIGN, 4);
ConvertIntToDecimalStringN(gStringVar2, GetGameStat(GAME_STAT_LINK_BATTLE_LOSSES), STR_CONV_MODE_LEFT_ALIGN, 4);
ConvertIntToDecimalStringN(gStringVar3, GetGameStat(GAME_STAT_LINK_BATTLE_DRAWS), STR_CONV_MODE_LEFT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_TotalRecordWLD);
x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0);
PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, x, 0x11, 0, NULL);
}
static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y, s32 language)
{
if (record->wins == 0 && record->losses == 0 && record->draws == 0)
{
// empty slot
PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoPlayer, 8, (y * 8) + 1, 0, NULL);
PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 80, (y * 8) + 1, 0, NULL);
PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 128, (y * 8) + 1, 0, NULL);
PrintTextOnWindow(gRecordsWindowId, 1, sText_DashesNoScore, 176, (y * 8) + 1, 0, NULL);
}
else
{
StringFillWithTerminator(gStringVar1, 8);
StringCopyN(gStringVar1, record->name, 7);
ConvertInternationalString(gStringVar1, language);
PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 8, (y * 8) + 1, 0, NULL);
ConvertIntToDecimalStringN(gStringVar1, record->wins, STR_CONV_MODE_RIGHT_ALIGN, 4);
PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 80, (y * 8) + 1, 0, NULL);
ConvertIntToDecimalStringN(gStringVar1, record->losses, STR_CONV_MODE_RIGHT_ALIGN, 4);
PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 128, (y * 8) + 1, 0, NULL);
ConvertIntToDecimalStringN(gStringVar1, record->draws, STR_CONV_MODE_RIGHT_ALIGN, 4);
PrintTextOnWindow(gRecordsWindowId, 1, gStringVar1, 176, (y * 8) + 1, 0, NULL);
}
}
void ShowLinkBattleRecords(void)
{
s32 i, x;
gRecordsWindowId = AddWindow(&sLinkBattleRecordsWindow);
NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, 0x11);
StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults);
x = GetStringCenterAlignXOffset(1, gStringVar4, 208);
PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, x, 1, 0, NULL);
PrintLinkBattleWinsLossesDraws(gSaveBlock1Ptr->linkBattleRecords.entries);
StringExpandPlaceholders(gStringVar4, gText_WinLoseDraw);
PrintTextOnWindow(gRecordsWindowId, 1, gStringVar4, 0, 41, 0, NULL);
for (i = 0; i < LINK_B_RECORDS_COUNT; i++)
{
PrintLinkBattleRecord(&gSaveBlock1Ptr->linkBattleRecords.entries[i], 7 + (i * 2), gSaveBlock1Ptr->linkBattleRecords.languages[i]);
}
PutWindowTilemap(gRecordsWindowId);
CopyWindowToVram(gRecordsWindowId, 3);
}
void RemoveRecordsWindow(void)
{
sub_819746C(gRecordsWindowId, FALSE);
RemoveWindow(gRecordsWindowId);
}
static void Task_TrainerHillWaitForPaletteFade(u8 taskId)
{
if (!gPaletteFade.active)
gTasks[taskId].func = Task_CloseTrainerHillRecordsOnButton;
}
static void Task_CloseTrainerHillRecordsOnButton(u8 taskId)
{
struct Task *task = &gTasks[taskId];
if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
task->func = Task_BeginPaletteFade;
}
}
static void Task_BeginPaletteFade(u8 taskId)
{
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gTasks[taskId].func = Task_ExitTrainerHillRecords;
}
static void Task_ExitTrainerHillRecords(u8 taskId)
{
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_ReturnToFieldContinueScript);
Free(sTilemapBuffer);
RemoveTrainerHillRecordsWindow(0);
FreeAllWindowBuffers();
DestroyTask(taskId);
}
}
static void RemoveTrainerHillRecordsWindow(u8 windowId)
{
FillWindowPixelBuffer(windowId, 0);
ClearWindowTilemap(windowId);
CopyWindowToVram(windowId, 2);
RemoveWindow(windowId);
}
static void ClearVramOamPlttRegs(void)
{
DmaClearLarge16(3, (void*)(VRAM), VRAM_SIZE, 0x1000);
DmaClear32(3, OAM, OAM_SIZE);
DmaClear16(3, PLTT, PLTT_SIZE);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3CNT, 0);
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
}
static void ClearTasksAndGraphicalStructs(void)
{
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
}
static void ResetBgCoordinates(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
}
static void SetDispcntReg(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_1D_MAP);
}
static void LoadTrainerHillRecordsWindowGfx(u8 bgId)
{
LoadBgTiles(bgId, sTrainerHillWindowTileset, sizeof(sTrainerHillWindowTileset), 0);
CopyToBgTilemapBufferRect(bgId, sTrainerHillWindowTilemap, 0, 0, 0x20, 0x20);
LoadPalette(sTrainerHillWindowPalette, 0, 0x20);
}
static void VblankCB_TrainerHillRecords(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void MainCB2_TrainerHillRecords(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void ShowTrainerHillRecords(void)
{
SetVBlankCallback(NULL);
SetMainCallback2(CB2_ShowTrainerHillRecords);
}
static void CB2_ShowTrainerHillRecords(void)
{
switch (gMain.state)
{
case 0:
SetVBlankCallback(NULL);
ClearVramOamPlttRegs();
gMain.state++;
break;
case 1:
ClearTasksAndGraphicalStructs();
gMain.state++;
break;
case 2:
sTilemapBuffer = AllocZeroed(0x800);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
SetBgTilemapBuffer(3, sTilemapBuffer);
ResetBgCoordinates();
gMain.state++;
break;
case 3:
LoadTrainerHillRecordsWindowGfx(3);
LoadPalette(stdpal_get(0), 0xF0, 0x20);
gMain.state++;
break;
case 4:
if (IsDma3ManagerBusyWithBgCopy() != TRUE)
{
ShowBg(0);
ShowBg(3);
CopyBgTilemapBufferToVram(3);
gMain.state++;
}
break;
case 5:
InitWindows(sTrainerHillRecordsWindowTemplates);
DeactivateAllTextPrinters();
gMain.state++;
break;
case 6:
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
gMain.state++;
break;
case 7:
SetDispcntReg();
SetVBlankCallback(VblankCB_TrainerHillRecords);
PrintOnTrainerHillRecordsWindow();
CreateTask(Task_TrainerHillWaitForPaletteFade, 8);
SetMainCallback2(MainCB2_TrainerHillRecords);
gMain.state = 0;
break;
}
}

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@@ -1218,7 +1218,7 @@ void FieldObjectInteractionRemoveBerryTree(void)
u8 PlayerHasBerries(void)
{
return IsBagPocketNonEmpty(BAG_BERRIES);
return IsBagPocketNonEmpty(POCKET_BERRIES);
}
void ResetBerryTreeSparkleFlags(void)

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@@ -30,6 +30,7 @@
#include "trig.h"
#include "tv.h"
#include "item_menu.h"
#include "battle_records.h"
#define BLENDER_SCORE_BEST 0
#define BLENDER_SCORE_GOOD 1
@@ -131,7 +132,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u8 gInGameOpponentsNo;
extern u8 gUnknown_020322D5;
extern u8 gResultsWindowId;
// graphics
extern const u8 gBerryBlenderArrowTiles[];
@@ -2472,7 +2472,7 @@ static void CB2_HandleBlenderEndGame(void)
sub_8081F94(&gSendCmd[0]);
if (sBerryBlenderData->yesNoAnswer == 0)
{
if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // no berries
if (IsBagPocketNonEmpty(POCKET_BERRIES) == FALSE) // no berries
{
sBerryBlenderData->playAgainState = CANT_PLAY_NO_BERRIES;
gSendCmd[1] = 0x9999;
@@ -3485,13 +3485,13 @@ void ShowBerryBlenderRecordWindow(void)
u8 text[32];
winTemplate = sBlenderRecordWindowTemplate;
gResultsWindowId = AddWindow(&winTemplate);
NewMenuHelpers_DrawStdWindowFrame(gResultsWindowId, 0);
FillWindowPixelBuffer(gResultsWindowId, 0x11);
gRecordsWindowId = AddWindow(&winTemplate);
NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, 0);
FillWindowPixelBuffer(gRecordsWindowId, 0x11);
xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90);
PrintTextOnWindow(gResultsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL);
PrintTextOnWindow(gResultsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL);
PrintTextOnWindow(gRecordsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL);
PrintTextOnWindow(gRecordsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL);
for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++)
{
@@ -3506,11 +3506,11 @@ void ShowBerryBlenderRecordWindow(void)
txtPtr = StringAppend(txtPtr, sText_RPM);
xPos = GetStringRightAlignXOffset(1, text, 0x8C);
PrintTextOnWindow(gResultsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL);
PrintTextOnWindow(gRecordsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL);
}
PutWindowTilemap(gResultsWindowId);
CopyWindowToVram(gResultsWindowId, 3);
PutWindowTilemap(gRecordsWindowId);
CopyWindowToVram(gRecordsWindowId, 3);
}
static void sub_8083F3C(u8 taskId)

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@@ -517,7 +517,7 @@ static void TryChangeDisplayedBerry(u8 taskId, s8 toMove)
s16 *data = gTasks[taskId].data;
s16 currPocketPosition = gUnknown_0203CE58.scrollPosition[3] + gUnknown_0203CE58.cursorPosition[3];
u32 newPocketPosition = currPocketPosition + toMove;
if (newPocketPosition < 46 && BagGetItemIdByPocketPosition(BAG_BERRIES, newPocketPosition) != 0)
if (newPocketPosition < 46 && BagGetItemIdByPocketPosition(POCKET_BERRIES, newPocketPosition) != 0)
{
if (toMove < 0)
data[1] = 2;
@@ -537,7 +537,7 @@ static void HandleBagCursorPositionChange(s8 toMove)
u16 *cursorPos = &gUnknown_0203CE58.cursorPosition[3];
if (toMove > 0)
{
if (*cursorPos < 4 || BagGetItemIdByPocketPosition(BAG_BERRIES, *scrollPos + 8) == 0)
if (*cursorPos < 4 || BagGetItemIdByPocketPosition(POCKET_BERRIES, *scrollPos + 8) == 0)
*cursorPos += toMove;
else
*scrollPos += toMove;
@@ -550,7 +550,7 @@ static void HandleBagCursorPositionChange(s8 toMove)
*scrollPos += toMove;
}
sBerryTag->berryId = ItemIdToBerryType(BagGetItemIdByPocketPosition(BAG_BERRIES, *scrollPos + *cursorPos));
sBerryTag->berryId = ItemIdToBerryType(BagGetItemIdByPocketPosition(POCKET_BERRIES, *scrollPos + *cursorPos));
}
static void Task_DisplayAnotherBerry(u8 taskId)

View File

@@ -965,9 +965,9 @@ void CopyBgTilemapBufferToVram(u8 bg)
}
}
void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u8 height)
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
{
void* srcCopy;
const void* srcCopy;
u16 destX16;
u16 destY16;
u16 mode;

1035
src/item.c

File diff suppressed because it is too large Load Diff

View File

@@ -4,13 +4,13 @@
#include "sprite.h"
#include "decompress.h"
#include "constants/items.h"
#include "data/item_icon_table.h"
// EWRAM vars
EWRAM_DATA void *gItemIconDecompressionBuffer = NULL;
EWRAM_DATA void *gItemIcon4x4Buffer = NULL;
// const rom data
extern const void *const gItemIconTable[][2]; // todo: move to C file
static const struct OamData sOamData_ItemIcon =
{

View File

@@ -72,7 +72,7 @@ void AddBagItemIconSprite(u16, u8);
void bag_menu_print_description_box_text(int);
void bag_menu_print_cursor(u8, u8);
void bag_menu_print(u8, u8, const u8*, u8, u8, u8, u8, u8, u8);
bool8 itemid_is_unique(u16);
bool8 ItemId_GetImportance(u16);
u16 BagGetQuantityByPocketPosition(u8, u16);
void sub_81AB89C(void);
void task_close_bag_menu_2(u8);
@@ -687,7 +687,7 @@ void sub_81AB520(u8 rboxId, int item_index_in_pocket, u8 a)
offset = GetStringRightAlignXOffset(7, gStringVar4, 0x77);
bag_menu_print(rboxId, 7, gStringVar4, offset, a, 0, 0, -1, 0);
}
else if (gUnknown_0203CE58.pocket != 4 && (unique = itemid_is_unique(itemId)) == FALSE)
else if (gUnknown_0203CE58.pocket != 4 && (unique = ItemId_GetImportance(itemId)) == FALSE)
{
ConvertIntToDecimalStringN(gStringVar1, itemQuantity, 1, 2);
StringExpandPlaceholders(gStringVar4, gText_xVar1);
@@ -804,10 +804,10 @@ void sub_81AB9A8(u8 pocketId)
{
case 2:
case 3:
sub_80D6FB4(pocket);
SortBerriesOrTMHMs(pocket);
break;
default:
sub_80D6F64(pocket);
CompactItemsInBagPocket(pocket);
break;
}
gUnknown_0203CE54->unk829[pocketId] = 0;
@@ -847,9 +847,9 @@ void sub_81ABAE0(void)
sub_8122298(&gUnknown_0203CE58.scrollPosition[i], &gUnknown_0203CE58.cursorPosition[i], gUnknown_0203CE54->unk82E[i], gUnknown_0203CE54->unk829[i], 8);
}
u8 sub_81ABB2C(u8 a)
u8 sub_81ABB2C(u8 pocketId)
{
return gUnknown_0203CE58.scrollPosition[a] + gUnknown_0203CE58.cursorPosition[a];
return gUnknown_0203CE58.scrollPosition[pocketId] + gUnknown_0203CE58.cursorPosition[pocketId];
}
void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, void ( *callback)(u8 taskId))
@@ -1179,7 +1179,7 @@ void sub_81AC498(u8 taskId)
sub_81AC590(taskId);
else
{
sub_80D702C(gBagPockets[gUnknown_0203CE58.pocket].itemSlots, data[1], realPos);
MoveItemSlotInList(gBagPockets[gUnknown_0203CE58.pocket].itemSlots, data[1], realPos);
gUnknown_0203CE54->unk81A = -1;
DestroyListMenuTask(data[0], scrollPos, cursorPos);
if (data[1] < realPos)
@@ -1231,7 +1231,7 @@ void sub_81AC644(u8 unused)
gUnknown_0203CE54->unk828 = 4;
break;
case 8:
if (!itemid_is_unique(gSpecialVar_ItemId) && gSpecialVar_ItemId != ITEM_ENIGMA_BERRY)
if (!ItemId_GetImportance(gSpecialVar_ItemId) && gSpecialVar_ItemId != ITEM_ENIGMA_BERRY)
{
gUnknown_0203CE54->unk820 = gUnknown_0861404B;
gUnknown_0203CE54->unk828 = 2;
@@ -1243,7 +1243,7 @@ void sub_81AC644(u8 unused)
}
break;
case 6:
if (!itemid_is_unique(gSpecialVar_ItemId) && gSpecialVar_ItemId != ITEM_ENIGMA_BERRY)
if (!ItemId_GetImportance(gSpecialVar_ItemId) && gSpecialVar_ItemId != ITEM_ENIGMA_BERRY)
{
gUnknown_0203CE54->unk820 = gUnknown_0861404D;
gUnknown_0203CE54->unk828 = 2;
@@ -1255,7 +1255,7 @@ void sub_81AC644(u8 unused)
}
break;
case 7:
if (!itemid_is_unique(gSpecialVar_ItemId) && gSpecialVar_ItemId != ITEM_ENIGMA_BERRY)
if (!ItemId_GetImportance(gSpecialVar_ItemId) && gSpecialVar_ItemId != ITEM_ENIGMA_BERRY)
{
gUnknown_0203CE54->unk820 = gUnknown_0861404F;
gUnknown_0203CE54->unk828 = 2;
@@ -1605,7 +1605,7 @@ void ItemMenu_Give(u8 taskId)
{
DisplayItemMessage(taskId, 1, gText_CantWriteMail, sub_81AD350);
}
else if (!itemid_is_unique(gSpecialVar_ItemId))
else if (!ItemId_GetImportance(gSpecialVar_ItemId))
{
if (CalculatePlayerPartyCount() == 0)
bag_menu_print_there_is_no_pokemon(taskId);
@@ -1686,7 +1686,7 @@ void item_menu_type_2(u8 taskId)
StringExpandPlaceholders(gStringVar4, gText_Var1CantBeHeldHere);
DisplayItemMessage(taskId, 1, gStringVar4, sub_81AD350);
}
else if (gUnknown_0203CE58.pocket != 4 && !itemid_is_unique(gSpecialVar_ItemId))
else if (gUnknown_0203CE58.pocket != 4 && !ItemId_GetImportance(gSpecialVar_ItemId))
{
unknown_ItemMenu_Confirm(taskId);
}
@@ -1700,7 +1700,7 @@ void item_menu_type_b(u8 taskId)
{
if (ItemIsMail(gSpecialVar_ItemId) == TRUE)
DisplayItemMessage(taskId, 1, gText_CantWriteMail, sub_81AD350);
else if (gUnknown_0203CE58.pocket != 4 && !itemid_is_unique(gSpecialVar_ItemId))
else if (gUnknown_0203CE58.pocket != 4 && !ItemId_GetImportance(gSpecialVar_ItemId))
gTasks[taskId].func = unknown_ItemMenu_Confirm;
else
bag_menu_print_cant_be_held_msg(taskId);
@@ -1738,7 +1738,7 @@ void display_sell_item_ask_str(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (itemid_get_market_price(gSpecialVar_ItemId) == 0)
if (ItemId_GetPrice(gSpecialVar_ItemId) == 0)
{
CopyItemName(gSpecialVar_ItemId, gStringVar2);
StringExpandPlaceholders(gStringVar4, gText_CantBuyKeyItem);
@@ -1765,7 +1765,7 @@ void sub_81AD680(u8 taskId)
{
s16* data = gTasks[taskId].data;
ConvertIntToDecimalStringN(gStringVar1, (itemid_get_market_price(gSpecialVar_ItemId) / 2) * data[8], 0, 6);
ConvertIntToDecimalStringN(gStringVar1, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * data[8], 0, 6);
StringExpandPlaceholders(gStringVar4, gText_ICanPayVar1);
DisplayItemMessage(taskId, 1, gStringVar4, sub_81AD6E4);
}
@@ -1790,7 +1790,7 @@ void sub_81AD730(u8 taskId)
s16* data = gTasks[taskId].data;
u8 windowId = bag_menu_add_window(8);
sub_81ABCC0(windowId, 1, (itemid_get_market_price(gSpecialVar_ItemId) / 2) * data[8]);
sub_81ABCC0(windowId, 1, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * data[8]);
bag_menu_AddMoney_window();
gTasks[taskId].func = sub_81AD794;
}
@@ -1801,7 +1801,7 @@ void sub_81AD794(u8 taskId)
if (AdjustQuantityAccordingToDPadInput(&data[8], data[2]) == TRUE)
{
sub_81ABCC0(gUnknown_0203CE54->unk818, data[8], (itemid_get_market_price(gSpecialVar_ItemId) / 2) * data[8]);
sub_81ABCC0(gUnknown_0203CE54->unk818, data[8], (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * data[8]);
}
else if (gMain.newKeys & A_BUTTON)
{
@@ -1825,7 +1825,7 @@ void sub_81AD84C(u8 taskId)
s16* data = gTasks[taskId].data;
CopyItemName(gSpecialVar_ItemId, gStringVar2);
ConvertIntToDecimalStringN(gStringVar1, (itemid_get_market_price(gSpecialVar_ItemId) / 2) * data[8], 0, 6);
ConvertIntToDecimalStringN(gStringVar1, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * data[8], 0, 6);
StringExpandPlaceholders(gStringVar4, gText_TurnedOverVar1ForVar2);
DisplayItemMessage(taskId, 1, gStringVar4, sub_81AD8C8);
}
@@ -1838,7 +1838,7 @@ void sub_81AD8C8(u8 taskId)
PlaySE(SE_REGI);
RemoveBagItem(gSpecialVar_ItemId, data[8]);
AddMoney(&gSaveBlock1Ptr->money, (itemid_get_market_price(gSpecialVar_ItemId) / 2) * data[8]);
AddMoney(&gSaveBlock1Ptr->money, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * data[8]);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
sub_81AB9A8(gUnknown_0203CE58.pocket);
sub_81ABA88(gUnknown_0203CE58.pocket);
@@ -1908,7 +1908,7 @@ void sub_81ADB14(u8 taskId)
s16* data = gTasks[taskId].data;
FillWindowPixelBuffer(1, 0);
if (itemid_is_unique(gSpecialVar_ItemId))
if (ItemId_GetImportance(gSpecialVar_ItemId))
{
bag_menu_print(1, 1, gText_CantStoreImportantItems, 3, 1, 0, 0, 0, 0);
gTasks[taskId].func = sub_81ADC0C;

View File

@@ -9,6 +9,9 @@
#include "berry.h"
#include "graphics.h"
#include "constants/items.h"
#include "item.h"
#include "item_use.h"
#include "constants/hold_effects.h"
struct CompressedTilesPal
{
@@ -466,6 +469,9 @@ const struct SpriteTemplate gUnknown_0857FE88 =
.callback = sub_80D5B48,
};
#include "data/text/item_descriptions.h"
#include "data/items.h"
// code
void RemoveBagSprite(u8 id)
{

View File

@@ -392,7 +392,7 @@ bool8 sub_818DC60(void)
static void sub_818DCAC(u8 *dest, u16 itemId)
{
StringCopy(dest, ItemId_GetItem(itemId)->name);
StringCopy(dest, ItemId_GetName(itemId));
}
void sub_818DCC8(void)
@@ -671,7 +671,7 @@ static u8 sub_818E258(const u8 *str)
void sub_818E274(void)
{
StringCopy(gStringVar1, ItemId_GetItem(gUnknown_0203CD68->itemId)->name);
StringCopy(gStringVar1, ItemId_GetName(gUnknown_0203CD68->itemId));
}
bool8 sub_818E298(void)

View File

@@ -4,33 +4,30 @@
#include "main.h"
#include "pokemon.h"
#include "random.h"
#include "malloc.h"
#include "item.h"
extern void* gUnknown_0203CF5C;
extern bool16 IdentifyFlash(void);
extern void SetBagItemsPointers(void);
extern void SetDecorationInventoriesPointers(void);
extern void ApplyNewEncryptionKeyToGameStats(u32 key);
extern void ApplyNewEncryptionKeyToBagItems(u32 newKey);
extern void ApplyNewEncryptionKeyToBagItems_(u32 key);
extern void ApplyNewEncryptionKeyToBerryPowder(u32 key);
extern void sub_8084FAC(int unused);
// this is probably wrong or misleading due to it being used in ResetHeap...
extern void InitHeap(void *pointer, u32 size);
#define SAVEBLOCK_MOVE_RANGE 128
struct LoadedSaveData
{
/*0x0000*/ struct ItemSlot items[30];
/*0x0078*/ struct ItemSlot keyItems[30];
/*0x00F0*/ struct ItemSlot pokeBalls[16];
/*0x0130*/ struct ItemSlot TMsHMs[64];
/*0x0230*/ struct ItemSlot berries[46];
/*0x0000*/ struct ItemSlot items[BAG_ITEMS_COUNT];
/*0x0078*/ struct ItemSlot keyItems[BAG_KEYITEMS_COUNT];
/*0x00F0*/ struct ItemSlot pokeBalls[BAG_POKEBALLS_COUNT];
/*0x0130*/ struct ItemSlot TMsHMs[BAG_TMHM_COUNT];
/*0x0230*/ struct ItemSlot berries[BAG_BERRIES_COUNT];
/*0x02E8*/ struct MailStruct mail[MAIL_COUNT];
};
// EWRAM DATA
EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0};
EWRAM_DATA u8 gSaveblock2_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
@@ -43,8 +40,13 @@ EWRAM_DATA u8 gSaveblock3_DMA[SAVEBLOCK_MOVE_RANGE] = {0};
EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0};
EWRAM_DATA u32 gLastEncryptionKey = {0};
void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey);
// IWRAM common
IWRAM_DATA bool32 gFlashMemoryPresent;
IWRAM_DATA struct SaveBlock1 *gSaveBlock1Ptr;
IWRAM_DATA struct SaveBlock2 *gSaveBlock2Ptr;
IWRAM_DATA struct PokemonStorage *gPokemonStoragePtr;
// code
void CheckForFlashMemory(void)
{
if (!IdentifyFlash())
@@ -53,7 +55,9 @@ void CheckForFlashMemory(void)
InitFlashTimer();
}
else
{
gFlashMemoryPresent = FALSE;
}
}
void ClearSav2(void)
@@ -80,8 +84,6 @@ void SetSaveBlocksPointers(u16 offset)
SetDecorationInventoriesPointers();
}
extern u8 gHeap[];
void MoveSaveBlocks_ResetHeap(void)
{
void *vblankCB, *hblankCB;
@@ -132,7 +134,6 @@ void MoveSaveBlocks_ResetHeap(void)
gSaveBlock2Ptr->encryptionKey = encryptionKey;
}
u32 GetSecretBase2Field_9(void)
{
return gSaveBlock2Ptr->specialSaveWarp & 1;
@@ -159,112 +160,112 @@ void sav2_gender2_inplace_and_xFE(void)
gSaveBlock2Ptr->specialSaveWarp &= ~1;
}
void copy_player_party_to_sav1(void) // SavePlayerParty
void SavePlayerParty(void)
{
int i;
gSaveBlock1Ptr->playerPartyCount = gPlayerPartyCount;
for (i = 0; i < 6; i++)
for (i = 0; i < PARTY_SIZE; i++)
gSaveBlock1Ptr->playerParty[i] = gPlayerParty[i];
}
void copy_player_party_from_sav1(void) // LoadPlayerParty
void LoadPlayerParty(void)
{
int i;
gPlayerPartyCount = gSaveBlock1Ptr->playerPartyCount;
for (i = 0; i < 6; i++)
for (i = 0; i < PARTY_SIZE; i++)
gPlayerParty[i] = gSaveBlock1Ptr->playerParty[i];
}
void save_serialize_npcs(void) // SaveMapObjects
void SaveMapObjects(void)
{
int i;
for (i = 0; i < 16; i++)
for (i = 0; i < MAP_OBJECTS_COUNT; i++)
gSaveBlock1Ptr->mapObjects[i] = gMapObjects[i];
}
void save_deserialize_npcs(void) // LoadMapObjects
void LoadMapObjects(void)
{
int i;
for (i = 0; i < 16; i++)
for (i = 0; i < MAP_OBJECTS_COUNT; i++)
gMapObjects[i] = gSaveBlock1Ptr->mapObjects[i];
}
void SaveSerializedGame(void)
{
copy_player_party_to_sav1();
save_serialize_npcs();
SavePlayerParty();
SaveMapObjects();
}
void LoadSerializedGame(void)
{
copy_player_party_from_sav1();
save_deserialize_npcs();
LoadPlayerParty();
LoadMapObjects();
}
void copy_bags_and_unk_data_from_save_blocks(void)
void LoadPlayerBag(void)
{
int i;
// load player items.
for (i = 0; i < 30; i++)
for (i = 0; i < BAG_ITEMS_COUNT; i++)
gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i];
// load player key items.
for (i = 0; i < 30; i++)
for (i = 0; i < BAG_KEYITEMS_COUNT; i++)
gLoadedSaveData.keyItems[i] = gSaveBlock1Ptr->bagPocket_KeyItems[i];
// load player pokeballs.
for (i = 0; i < 16; i++)
for (i = 0; i < BAG_POKEBALLS_COUNT; i++)
gLoadedSaveData.pokeBalls[i] = gSaveBlock1Ptr->bagPocket_PokeBalls[i];
// load player TMs and HMs.
for (i = 0; i < 64; i++)
for (i = 0; i < BAG_TMHM_COUNT; i++)
gLoadedSaveData.TMsHMs[i] = gSaveBlock1Ptr->bagPocket_TMHM[i];
// load player berries.
for (i = 0; i < 46; i++)
for (i = 0; i < BAG_BERRIES_COUNT; i++)
gLoadedSaveData.berries[i] = gSaveBlock1Ptr->bagPocket_Berries[i];
// load mail.
for (i = 0; i < 16; i++)
for (i = 0; i < MAIL_COUNT; i++)
gLoadedSaveData.mail[i] = gSaveBlock1Ptr->mail[i];
gLastEncryptionKey = gSaveBlock2Ptr->encryptionKey;
}
void copy_bags_and_unk_data_to_save_blocks(void)
void SavePlayerBag(void)
{
int i;
u32 encryptionKeyBackup;
// save player items.
for (i = 0; i < 30; i++)
for (i = 0; i < BAG_ITEMS_COUNT; i++)
gSaveBlock1Ptr->bagPocket_Items[i] = gLoadedSaveData.items[i];
// save player key items.
for (i = 0; i < 30; i++)
for (i = 0; i < BAG_KEYITEMS_COUNT; i++)
gSaveBlock1Ptr->bagPocket_KeyItems[i] = gLoadedSaveData.keyItems[i];
// save player pokeballs.
for (i = 0; i < 16; i++)
for (i = 0; i < BAG_POKEBALLS_COUNT; i++)
gSaveBlock1Ptr->bagPocket_PokeBalls[i] = gLoadedSaveData.pokeBalls[i];
// save player TMs and HMs.
for (i = 0; i < 64; i++)
for (i = 0; i < BAG_TMHM_COUNT; i++)
gSaveBlock1Ptr->bagPocket_TMHM[i] = gLoadedSaveData.TMsHMs[i];
// save player berries.
for (i = 0; i < 46; i++)
for (i = 0; i < BAG_BERRIES_COUNT; i++)
gSaveBlock1Ptr->bagPocket_Berries[i] = gLoadedSaveData.berries[i];
// save mail.
for (i = 0; i < 16; i++)
for (i = 0; i < MAIL_COUNT; i++)
gSaveBlock1Ptr->mail[i] = gLoadedSaveData.mail[i];
encryptionKeyBackup = gSaveBlock2Ptr->encryptionKey;

View File

@@ -20,8 +20,10 @@
#include "tv.h"
#include "coins.h"
#include "text.h"
#include "overworld.h"
#include "mail.h"
#include "battle_records.h"
extern u8 gPlayerPartyCount;
extern u8 gDifferentSaveFile;
extern u16 gSaveFileStatus;
extern u8 gUnknown_030060B0;
@@ -29,19 +31,15 @@ extern u8 gUnknown_030060B0;
// TODO: replace those declarations with file headers
extern u16 GetGeneratedTrainerIdLower(void);
extern void ClearContestWinnerPicsInContestHall(void);
extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos);
extern void warp_in(void);
extern void sub_80BB358(void);
extern void ResetBagScrollPositions(void);
extern void ResetPokedex(void);
extern void sub_8084400(void);
extern void ClearMailData(void);
extern void ResetGabbyAndTy(void);
extern void ResetSecretBases(void);
extern void ResetLinkContestBoolean(void);
extern void ResetGameStats(void);
extern void sub_8052DA8(void);
extern void InitLinkBattleRecords(void);
extern void ResetPokemonStorageSystem(void);
extern void ClearBag(void);
extern void NewGameInitPCItems(void);
@@ -58,7 +56,7 @@ extern void ResetContestLinkResults(void);
extern void ResetPokeJumpResults(void);
extern void SetBerryPowder(u32* powder, u32 newValue);
extern u8 EventScript_2715DE[];
extern const u8 EventScript_2715DE[];
void WriteUnalignedWord(u32 var, u8 *dataPtr)
{
@@ -178,7 +176,7 @@ void NewGameInitData(void)
ResetLinkContestBoolean();
ResetGameStats();
ClearAllContestWinnerPics();
InitLinkBattleRecords();
ClearPlayerLinkBattleRecords();
InitSeedotSizeRecord();
InitLotadSizeRecord();
gPlayerPartyCount = 0;

View File

@@ -444,7 +444,7 @@ static void ItemStorage_Withdraw(u8 taskId)
{
s16 *data = gTasks[taskId].data;
NUM_ITEMS = sub_80D6CE4();
NUM_ITEMS = CountUsedPCItemSlots();
if (NUM_ITEMS != 0)
ItemStorage_WithdrawToss_Helper(taskId, FALSE);
else
@@ -459,7 +459,7 @@ static void ItemStorage_Toss(u8 taskId)
{
s16 *data = gTasks[taskId].data;
NUM_ITEMS = sub_80D6CE4();
NUM_ITEMS = CountUsedPCItemSlots();
if (NUM_ITEMS != 0)
ItemStorage_WithdrawToss_Helper(taskId, TRUE);
else
@@ -967,7 +967,7 @@ static void sub_816C0C8(void)
static void sub_816C110(void)
{
sub_80D6E84();
CompactPCItems();
sub_812220C(gSaveBlock1Ptr->pcItems, 50, &(playerPCItemPageInfo.pageItems), &(playerPCItemPageInfo.count), 0x8);
}
@@ -1180,7 +1180,7 @@ static void ItemStorage_DoItemSwap(u8 taskId, bool8 a)
{
if(c != b - 1)
{
sub_80D702C(gSaveBlock1Ptr->pcItems, c, b);
MoveItemSlotInList(gSaveBlock1Ptr->pcItems, c, b);
ItemStorage_RefreshListMenu();
}
}
@@ -1301,7 +1301,7 @@ static void ItemStorage_DoItemToss(u8 taskId)
data = gTasks[taskId].data;
b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove);
if(!itemid_is_unique(gSaveBlock1Ptr->pcItems[b].itemId))
if(!ItemId_GetImportance(gSaveBlock1Ptr->pcItems[b].itemId))
{
CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1);
ConvertIntToDecimalStringN(gStringVar2, data[2], STR_CONV_MODE_LEFT_ALIGN, 3);
@@ -1335,7 +1335,7 @@ static void ItemStorage_HandleRemoveItem(u8 taskId)
data = gTasks[taskId].data;
if(gMain.newKeys & (A_BUTTON | B_BUTTON))
{
sub_80D6E48((playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove), data[2]);
RemovePCItem((playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove), data[2]);
DestroyListMenuTask(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos));
sub_816C110();
sub_816C140();

View File

@@ -589,7 +589,7 @@ static void PutPokeblockInfoText(void)
{
u8 i;
const u8 *itemName = ItemId_GetItem(ITEM_POKEBLOCK_CASE)->name;
const u8 *itemName = ItemId_GetName(ITEM_POKEBLOCK_CASE);
PrintOnPokeblockWindow(0, itemName, GetStringCenterAlignXOffset(1, itemName, 0x48));
PrintOnPokeblockWindow(2, gText_Spicy, 0);

View File

@@ -3173,11 +3173,11 @@ void sub_81C3554(u8 taskId)
void sub_81C35E4()
{
u8 *text;
const u8 *text;
int offset;
if (gUnknown_0203CF1C->summary.item == ITEM_ENIGMA_BERRY && sub_81B1250() == 1 && (gUnknown_0203CF1C->unk40BE == 1 || gUnknown_0203CF1C->unk40BE == 4 || gUnknown_0203CF1C->unk40BE == 5))
{
text = (u8*)ItemId_GetItem(ITEM_ENIGMA_BERRY);
text = ItemId_GetName(ITEM_ENIGMA_BERRY);
}
else if (gUnknown_0203CF1C->summary.item == ITEM_NONE)
text = gText_None;

View File

@@ -7,6 +7,10 @@
EWRAM_DATA static u8 sUnknown = 0;
EWRAM_DATA static u32 sRandCount = 0;
// IWRAM common
IWRAM_DATA u32 gRngValue;
IWRAM_DATA u32 gRng2Value;
u16 Random(void)
{
gRngValue = 1103515245 * gRngValue + 24691;

View File

@@ -4,17 +4,15 @@
#include "constants/game_stat.h"
#include "task.h"
#include "decompress.h"
#include "load_save.h"
#include "overworld.h"
// for the chunk declarations
extern struct SaveBlock2 gSaveblock2;
extern struct SaveBlock1 gSaveblock1;
extern struct PokemonStorage gPokemonStorage;
extern struct SaveSectionLocation gRamSaveSectionLocations[0xE];
extern u8 gDecompressionBuffer[];
extern u32 gFlashMemoryPresent;
extern u16 gUnknown_03006294;
extern bool8 gSoftResetDisabled;
extern u32 gUnknown_0203CF5C;
// Divide save blocks into individual chunks to be written to flash sectors
@@ -24,13 +22,13 @@ extern bool8 gSoftResetDisabled;
/*
* Sector Layout:
*
*
* Sectors 0 - 13: Save Slot 1
* Sectors 14 - 27: Save Slot 2
* Sectors 28 - 29: Hall of Fame
* Sector 30: e-Reader/Mystery Gift Stuff (note: e-Reader is deprecated in Emerald US)
* Sector 31: Recorded Battle
*
*
* There are two save slots for saving the player's game data. We alternate between
* them each time the game is saved, so that if the current save slot is corrupt,
* we can load the previous one. We also rotate the sectors in each save slot
@@ -41,7 +39,7 @@ extern bool8 gSoftResetDisabled;
// (u8 *)structure was removed from the first statement of the macro in Emerald.
// This is because malloc is used to allocate addresses so storing the raw
// addresses should not be done in the offsets information.
// addresses should not be done in the offsets information.
#define SAVEBLOCK_CHUNK(structure, chunkNum) \
{ \
chunkNum * SECTOR_DATA_SIZE, \
@@ -69,8 +67,10 @@ const struct SaveSectionOffsets gSaveSectionOffsets[] =
};
extern void DoSaveFailedScreen(u8); // save_failed_screen
extern void LoadSerializedGame(void); // load_save
extern bool32 ProgramFlashSectorAndVerify(u8 sector, u8 *data);
extern void save_serialize_map(void);
extern void sub_800ADF8(void);
extern bool8 sub_800A520(void);
// iwram common
u16 gLastWrittenSector;
@@ -656,11 +656,6 @@ void UpdateSaveAddresses(void)
}
}
extern u32 GetGameStat(u8 index); // rom4
extern void IncrementGameStat(u8 index); // rom4
extern void SaveSerializedGame(void); // load_save
extern u32 gUnknown_0203CF5C;
u8 HandleSavingData(u8 saveType)
{
u8 i;
@@ -836,7 +831,7 @@ u16 sub_815355C(void)
struct SaveSection* savSection;
savSection = gFastSaveSection = &gSaveDataBuffer;
if (gFlashMemoryPresent != 1)
if (gFlashMemoryPresent != TRUE)
return 0;
UpdateSaveAddresses();
GetSaveValidStatus(gRamSaveSectionLocations);
@@ -897,12 +892,6 @@ u32 sub_8153634(u8 sector, u8* src)
return 1;
}
extern void save_serialize_map(void);
extern void sub_8076D5C(void);
extern void sav2_gender2_inplace_and_xFE(void);
extern void sub_800ADF8(void);
extern bool8 sub_800A520(void);
void sub_8153688(u8 taskId)
{
s16* taskData = gTasks[taskId].data;

209
src/trader.c Normal file
View File

@@ -0,0 +1,209 @@
#include "global.h"
#include "constants/decorations.h"
#include "constants/mauville_man.h"
#include "decoration.h"
#include "decoration_inventory.h"
#include "event_data.h"
#include "main.h"
#include "menu.h"
#include "menu_helpers.h"
#include "script.h"
#include "constants/songs.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "script_menu.h"
static const u8 * const gUnknown_085B09E4[] =
{
gText_Tristan,
gText_Philip,
gText_Dennis,
gText_Roberto,
};
static const u8 gTraderDecorations[] =
{
DECOR_DUSKULL_DOLL,
DECOR_BALL_CUSHION,
DECOR_TIRE,
DECOR_PRETTY_FLOWERS,
};
void TraderSetup(void)
{
u8 i;
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
trader->id = MAUVILLE_MAN_TRADER;
trader->alreadyTraded = FALSE;
for (i = 0; i < 4; i++)
{
StringCopy(trader->unk5[i], gUnknown_085B09E4[i]);
trader->unk1[i] = gTraderDecorations[i];
trader->language[i] = GAME_LANGUAGE;
}
}
void sub_8133A60(void)
{
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
trader->alreadyTraded = FALSE;
}
void CreateAvailableDecorationsMenu(u8 taskId)
{
u8 i;
s16 * data = gTasks[taskId].data;
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
struct WindowTemplate windowTemplate = {0, 1, 1, 10, 10, 15, 1};
s32 windowWidth = GetStringWidth(1, gText_Exit, 0);
s32 fiveMarksWidth = GetStringWidth(1, gText_FiveMarks, 0);
for (i = 0; i < 4; i++)
{
s32 curWidth;
if (trader->unk1[i] > NUM_DECORATIONS)
curWidth = fiveMarksWidth;
else
curWidth = GetStringWidth(1, gDecorations[trader->unk1[i]].name, 0);
if (curWidth > windowWidth)
windowWidth = curWidth;
}
windowTemplate.width = convert_pixel_width_to_tile_width(windowWidth);
data[3] = AddWindow(&windowTemplate);
SetWindowBorderStyle(data[3], FALSE, 0x214, 14);
for (i = 0; i < 4; i++)
{
if (trader->unk1[i] > NUM_DECORATIONS)
PrintTextOnWindow(data[3], 1, gText_FiveMarks, 8, 16 * i + 1, 255, NULL);
else
PrintTextOnWindow(data[3], 1, gDecorations[trader->unk1[i]].name, 8, 16 * i + 1, 255, NULL);
}
PrintTextOnWindow(data[3], 1, gText_Exit, 8, 16 * i + 1, 255, NULL);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[3], 5, 0);
schedule_bg_copy_tilemap_to_vram(0);
}
void sub_8133BE4(u8 taskId, u8 decorationId)
{
s16 * data = gTasks[taskId].data;
if (decorationId > NUM_DECORATIONS)
{
gSpecialVar_0x8004 = 0xFFFF;
}
else
{
gSpecialVar_0x8004 = decorationId;
}
sub_8198070(data[3], FALSE);
ClearWindowTilemap(data[3]);
RemoveWindow(data[3]);
schedule_bg_copy_tilemap_to_vram(0);
DestroyTask(taskId);
EnableBothScriptContexts();
}
void Task_HandleGetDecorationMenuInput(u8 taskId)
{
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
s8 input = ProcessMenuInput();
switch (input)
{
case -2:
break;
case -1:
case 4:
PlaySE(SE_SELECT);
sub_8133BE4(taskId, 0);
break;
default:
PlaySE(SE_SELECT);
gSpecialVar_0x8005 = input;
StringCopy(gStringVar1, trader->unk5[input]);
ConvertInternationalString(gStringVar1, trader->language[input]);
sub_8133BE4(taskId, trader->unk1[input]);
break;
}
}
void ScrSpecial_GetTraderTradedFlag(void)
{
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
gSpecialVar_Result = trader->alreadyTraded;
}
void ScrSpecial_DoesPlayerHaveNoDecorations(void)
{
u8 i;
for (i = 0; i < 8; i++)
{
if (CountDecorationCategoryN(i))
{
gSpecialVar_Result = FALSE;
return;
}
}
gSpecialVar_Result = TRUE;
}
void ScrSpecial_IsDecorationFull(void)
{
gSpecialVar_Result = FALSE;
if (gDecorations[gSpecialVar_0x8004].category != gDecorations[gSpecialVar_0x8006].category
&& GetFirstEmptyDecorSlot(gDecorations[gSpecialVar_0x8004].category) == -1)
{
sub_8127250(gStringVar2, gDecorations[gSpecialVar_0x8004].category);
gSpecialVar_Result = TRUE;
}
}
void ScrSpecial_TraderMenuGiveDecoration(void)
{
CreateTask(sub_8127208, 0);
}
void sub_8133DA0(u8 taskId)
{
if (IsSelectedDecorInThePC() == TRUE)
{
gSpecialVar_0x8006 = gCurDecorInventoryItems[gCurDecorationIndex];
StringCopy(gStringVar3, gDecorations[gSpecialVar_0x8004].name);
StringCopy(gStringVar2, gDecorations[gSpecialVar_0x8006].name);
}
else
{
gSpecialVar_0x8006 = 0xFFFF;
}
DestroyTask(taskId);
EnableBothScriptContexts();
}
void sub_8133E1C(u8 taskId)
{
gSpecialVar_0x8006 = 0;
DestroyTask(taskId);
EnableBothScriptContexts();
}
void ScrSpecial_TraderDoDecorationTrade(void)
{
struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader;
DecorationRemove(gSpecialVar_0x8006);
DecorationAdd(gSpecialVar_0x8004);
StringCopy(trader->unk5[gSpecialVar_0x8005], gSaveBlock2Ptr->playerName);
trader->unk1[gSpecialVar_0x8005] = gSpecialVar_0x8006;
trader->language[gSpecialVar_0x8005] = GAME_LANGUAGE;
trader->alreadyTraded = TRUE;
}
void ScrSpecial_TraderMenuGetDecoration(void)
{
u8 taskId = CreateTask(Task_HandleGetDecorationMenuInput, 0);
CreateAvailableDecorationsMenu(taskId);
}

View File

@@ -1380,13 +1380,13 @@ void PutFanClubSpecialOnTheAir(void)
StringCopy(show->fanClubSpecial.idolName, name);
tv_store_id_2x(show);
show->fanClubSpecial.language = gGameLanguage;
if (show->fanClubSpecial.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->unk_31A0 == LANGUAGE_JAPANESE)
if (show->fanClubSpecial.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->linkBattleRecords.languages[0] == LANGUAGE_JAPANESE)
{
show->fanClubSpecial.idolNameLanguage = LANGUAGE_JAPANESE;
}
else
{
show->fanClubSpecial.idolNameLanguage = gSaveBlock1Ptr->unk_31A0;
show->fanClubSpecial.idolNameLanguage = gSaveBlock1Ptr->linkBattleRecords.languages[0];
}
}
@@ -2465,7 +2465,7 @@ bool8 sub_80EE7C0(void)
{
return TRUE;
}
if (gSaveBlock1Ptr->linkBattleRecords[0].name[0] == EOS)
if (gSaveBlock1Ptr->linkBattleRecords.entries[0].name[0] == EOS)
{
return TRUE;
}
@@ -2945,7 +2945,7 @@ static void sub_80EF40C(u8 varIdx, TVShow *show)
{
if (show->smartshopperShow.itemIds[i] != ITEM_NONE)
{
price += itemid_get_market_price(show->smartshopperShow.itemIds[i]) * show->smartshopperShow.itemAmounts[i];
price += ItemId_GetPrice(show->smartshopperShow.itemIds[i]) * show->smartshopperShow.itemAmounts[i];
}
}
if (show->smartshopperShow.priceReduced == TRUE)
@@ -5120,7 +5120,7 @@ static void DoTVShowTodaysSmartShopper(void)
break;
case 1:
TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language);
StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[0])->name);
StringCopy(gStringVar2, ItemId_GetName(show->smartshopperShow.itemIds[0]));
TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[0]);
sTVShowState += 1 + (Random() % 4);
break;
@@ -5148,7 +5148,7 @@ static void DoTVShowTodaysSmartShopper(void)
}
break;
case 6:
StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[1])->name);
StringCopy(gStringVar2, ItemId_GetName(show->smartshopperShow.itemIds[1]));
TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[1]);
if (show->smartshopperShow.itemIds[2] != ITEM_NONE)
{
@@ -5164,7 +5164,7 @@ static void DoTVShowTodaysSmartShopper(void)
}
break;
case 7:
StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[2])->name);
StringCopy(gStringVar2, ItemId_GetName(show->smartshopperShow.itemIds[2]));
TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[2]);
if (show->smartshopperShow.priceReduced == TRUE)
{
@@ -5201,7 +5201,7 @@ static void DoTVShowTodaysSmartShopper(void)
break;
case 11:
TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language);
StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[0])->name);
StringCopy(gStringVar2, ItemId_GetName(show->smartshopperShow.itemIds[0]));
if (show->smartshopperShow.priceReduced == TRUE)
{
sTVShowState = 8;
@@ -5344,7 +5344,7 @@ static void DoTVShowPokemonTodaySuccessfulCapture(void)
sTVShowState = 2;
break;
case 2:
StringCopy(gStringVar2, ItemId_GetItem(show->pokemonToday.ball)->name);
StringCopy(gStringVar2, ItemId_GetName(show->pokemonToday.ball));
TV_PrintIntToStringVar(2, show->pokemonToday.nBallsUsed);
if (show->pokemonToday.nBallsUsed < 4)
{
@@ -6457,7 +6457,7 @@ static void DoTVShowHoennTreasureInvestigators(void)
switch (state)
{
case 0:
StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name);
StringCopy(gStringVar1, ItemId_GetName(show->treasureInvestigators.item));
if (show->treasureInvestigators.location == MAPSEC_DYNAMIC)
{
switch (show->treasureInvestigators.mapDataId)
@@ -6476,13 +6476,13 @@ static void DoTVShowHoennTreasureInvestigators(void)
}
break;
case 1:
StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name);
StringCopy(gStringVar1, ItemId_GetName(show->treasureInvestigators.item));
TVShowConvertInternationalString(gStringVar2, show->treasureInvestigators.playerName, show->treasureInvestigators.language);
GetMapName(gStringVar3, show->treasureInvestigators.location, 0);
TVShowDone();
break;
case 2:
StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name);
StringCopy(gStringVar1, ItemId_GetName(show->treasureInvestigators.item));
TVShowConvertInternationalString(gStringVar2, show->treasureInvestigators.playerName, show->treasureInvestigators.language);
TVShowDone();
break;
@@ -6598,7 +6598,7 @@ static void DoTVShowBreakingNewsTV(void)
break;
case 3:
TV_PrintIntToStringVar(0, show->breakingNews.balls);
StringCopy(gStringVar2, ItemId_GetItem(show->breakingNews.caughtMonBall)->name);
StringCopy(gStringVar2, ItemId_GetName(show->breakingNews.caughtMonBall));
sTVShowState = 4;
break;
case 4:
@@ -6788,7 +6788,7 @@ static void DoTVShowPokemonLotteryWinnerFlashReport(void)
{
StringCopy(gStringVar2, gText_Third);
}
StringCopy(gStringVar3, ItemId_GetItem(show->lottoWinner.item)->name);
StringCopy(gStringVar3, ItemId_GetName(show->lottoWinner.item));
TVShowDone();
ShowFieldMessage(sTVPokemonLotteryWinnerFlashReportTextGroup[state]);
}
@@ -7530,7 +7530,7 @@ static void DoTVShowSecretBaseSecrets(void)
sTVShowState = show->secretBaseSecrets.savedState;
break;
case 19:
StringCopy(gStringVar2, ItemId_GetItem(show->secretBaseSecrets.item)->name);
StringCopy(gStringVar2, ItemId_GetName(show->secretBaseSecrets.item));
sTVShowState = show->secretBaseSecrets.savedState;
break;
case 20: