Added a constant for NPC trainer name length (#1712)
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@@ -81,7 +81,8 @@ typedef union // size = 0x24
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/*0x01*/ bool8 active;
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/*0x02*/ u16 species;
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/*0x04*/ u8 pokemonName[POKEMON_NAME_LENGTH + 1];
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/*0x0F*/ u8 trainerName[11];
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/*0x0F*/ u8 trainerName[PLAYER_NAME_LENGTH + 1];
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/*0x17*/ u8 unused[3];
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/*0x1A*/ u8 random;
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/*0x1B*/ u8 random2;
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/*0x1C*/ u16 randomSpecies;
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