Added a constant for NPC trainer name length (#1712)
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@@ -5,7 +5,7 @@
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struct TrainerHillTrainer
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{
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u8 name[HILL_TRAINER_NAME_LENGTH];
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u8 name[TRAINER_NAME_LENGTH + 1];
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u8 facilityClass;
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bool32 unused; // Set to TRUE on JP trainers
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u16 speechBefore[EASY_CHAT_BATTLE_WORDS_COUNT];
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