Distinguish 'virtual object' names from object events

This commit is contained in:
GriffinR
2021-11-17 23:28:43 -05:00
parent 1b35f9adad
commit b5b5d95de6
13 changed files with 205 additions and 187 deletions
+2 -2
View File
@@ -1409,7 +1409,7 @@ static void NamingScreen_CreatePlayerIcon(void)
u8 spriteId;
rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, sNamingScreen->monSpecies);
spriteId = AddPseudoObjectEvent(rivalGfxId, SpriteCallbackDummy, 56, 37, 0);
spriteId = CreateObjectGraphicsSprite(rivalGfxId, SpriteCallbackDummy, 56, 37, 0);
gSprites[spriteId].oam.priority = 3;
StartSpriteAnim(&gSprites[spriteId], 4);
}
@@ -1436,7 +1436,7 @@ static void NamingScreen_CreateWaldaDadIcon(void)
{
u8 spriteId;
spriteId = AddPseudoObjectEvent(OBJ_EVENT_GFX_MAN_1, SpriteCallbackDummy, 56, 37, 0);
spriteId = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_MAN_1, SpriteCallbackDummy, 56, 37, 0);
gSprites[spriteId].oam.priority = 3;
StartSpriteAnim(&gSprites[spriteId], 4);
}