Distinguish 'virtual object' names from object events

This commit is contained in:
GriffinR
2021-11-17 23:28:43 -05:00
parent 1b35f9adad
commit b5b5d95de6
13 changed files with 205 additions and 187 deletions
+3 -3
View File
@@ -3180,14 +3180,14 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
{
case VERSION_FIRE_RED:
case VERSION_LEAF_GREEN:
objEvent->spriteId = AddPseudoObjectEvent(GetFRLGAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
objEvent->spriteId = CreateObjectGraphicsSprite(GetFRLGAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_RUBY:
case VERSION_SAPPHIRE:
objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
objEvent->spriteId = CreateObjectGraphicsSprite(GetRSAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
break;
case VERSION_EMERALD:
objEvent->spriteId = AddPseudoObjectEvent(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
objEvent->spriteId = CreateObjectGraphicsSprite(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
break;
}